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ut4_boxstore [RC] Rate Topic: -----

#1 User is offline   SGT Icon

  • Account: sgt
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  • Posts: 21

Posted 16 October 2010 - 07:28 PM

My second map :smile:

RC2 Changes:
* New boxes textures
* Add 'location' info
* Minor changes/fixes.

RC1 Changes:
* Add some ambience enhacements
* Add other exit for CTF
* Little respawn on 1st floor for blue team on CTF (red team has the advantage in this mode)
* Add bot support (have in mind that this map is a bit tricky and bots are dumb :) sometimes they get stuck)
* Some minor changes.

B3 Changes:
* Fixed (removed) vending machines
* Open 2 floor for TS
* Added elevator
* And others small fixes and improvements

RC2 Download

Edited: updated video preview and screenshots to RC1



RC2
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RC1
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This post has been edited by SGT: 10 November 2010 - 04:54 PM


#2 User is offline   SubJunk Icon

  • Account: subjunk
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Posted 16 October 2010 - 09:59 PM

Looks like it could present some interesting tactics

#3 User is offline   ValkoVer Icon

  •   mapper   
  • Account: valkover
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  • Posts: 640

Posted 16 October 2010 - 11:03 PM

ut4_barn wannabe :tongue: I think this map need more variety of boxes (sizes and textures), and other objects. And this glass roof don't looks good imo.

#4 User is offline   Rappio Icon

  •   mapper   
  • Account: rappio
  • Main tag: [PRKL]
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  • Posts: 484

Posted 17 October 2010 - 01:36 AM

Mirror (for RC1 version):
http://urtmaps.prkl....oxstore_rc1.pk3

//Fast speed, no waiting time, no quota!




--Mirror updated--


This post has been edited by Rappio: 24 October 2010 - 09:49 PM

What is the sound of silent scream when you still map with GTK Radiant 1.5


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#6 User is offline   SGT Icon

  • Account: sgt
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Posted 18 October 2010 - 11:42 PM

View PostJohnnyenglish, on 17 October 2010 - 06:03 AM, said:

Also, while testing - when the mr. sentry box is opened it crashed, so I tried it again and it crashed again as soon as mr. sentry started shooting.


Strange, it's working quite well on my servers

#7 User is offline   SGT Icon

  • Account: sgt
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Posted 22 October 2010 - 01:33 AM

updated to B3

#8 User is offline   SGT Icon

  • Account: sgt
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Posted 24 October 2010 - 12:32 AM

updated to RC1 :biggrin:


#10 User is offline   SGT Icon

  • Account: sgt
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Posted 26 October 2010 - 12:07 AM

View PostJohnnyenglish, on 24 October 2010 - 07:10 AM, said:

Bots not working AAS not initialised.

Did you add surface sounds after building the aas? You should build the aas as the last thing you do.

I still like the map though.


Actually I did it as last step.
Though bot are quite unstable, I was playing with it and got some crashes :unsure:, so I will remove bot support on final.

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