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dmaHD: New Sound System Rate Topic: ***** 4 Votes

Optimized 3D-Hybrid-HRTF multi-platform sound system for Urban Terror.

#131 User is offline   Rylius Icon

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Posted 18 December 2010 - 12:24 AM

Nothing to complain about at all.

#132 User is offline   p5yc0runn3r Icon

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Posted 20 December 2010 - 08:23 PM

Added description for the new mouse tilt-wheel binds.
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#133 User is offline   Tristan Icon

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Posted 27 December 2010 - 02:30 PM

Works well for me, great job p5yc0runn3r! Thx! :)
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#134 User is offline   tropicalfalcon Icon

Posted 28 December 2010 - 07:02 PM

wheel tilt does not function on my wireless laser mouse 5000

#135 User is offline   p5yc0runn3r Icon

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Posted 28 December 2010 - 08:27 PM

View Posttropicalfalcon, on 28 December 2010 - 07:02 PM, said:

wheel tilt does not function on my wireless laser mouse 5000

1. Tilt wheel is supported from Vista and above.
2. Make sure your tilt wheel are mapped correctly as Tilt left and right and that they work with Windows for scrolling left and right.
dmaHD developer | engine developer | crazy person

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#136 User is offline   p5yc0runn3r Icon

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Posted 05 January 2011 - 11:10 AM

Removed all SSE/SSE2 optimizations to keep it as similar as possible to the original vanilla build. This means that this build can be used with older processors that do not support SSE/SSE2 for example the AMD Athlon XP processors.
dmaHD developer | engine developer | crazy person

#137 User is offline   wraith Icon

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Posted 05 January 2011 - 05:52 PM

it would be crazy not to implement this sound system into UrT HD.. i'm using it with mitsu's latest build and i'm just blown away by it.. no issues here other than when i'm not using it.. can't stand the default crappy audio and not hearing footsteps that are right around the corner from you, until you're right in front of the enemy.. that's just one example.. was extremely annoying..

thnx a lot for this p5yc0runn3r.. :D

This post has been edited by wraith: 05 January 2011 - 05:54 PM


#138 User is offline   p5yc0runn3r Icon

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Posted 05 January 2011 - 11:19 PM

View Postwraith, on 05 January 2011 - 05:52 PM, said:

it would be crazy not to implement this sound system into UrT HD.. i'm using it with mitsu's latest build and i'm just blown away by it.. no issues here other than when i'm not using it.. can't stand the default crappy audio and not hearing footsteps that are right around the corner from you, until you're right in front of the enemy.. that's just one example.. was extremely annoying..

thnx a lot for this p5yc0runn3r.. :D

Thank you for your very nice comments. Now the best of both worlds would be to have something like this in the UrtHD. I'm not saying it has to be dmaHD but I'm giving this to the community and UrtHD which is cross platform so there is already a solution. Again thanks for your kind words.
dmaHD developer | engine developer | crazy person

#139 User is offline   Pilou42 Icon

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Posted 22 January 2011 - 11:07 AM

I wasn't able to choose soundcard on fly. I think there's no way to change soundcard right now, isn't it ?

#140 User is offline   p5yc0runn3r Icon

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Posted 22 January 2011 - 11:13 AM

View PostPilou42, on 22 January 2011 - 11:07 AM, said:

I wasn't able to choose soundcard on fly. I think there's no way to change soundcard right now, isn't it ?


No there is no way to change soundcard. It uses the default one selected by Windows or Linux.

dmaHD will remain as-is. No further development will be done except for bug fixes.
dmaHD developer | engine developer | crazy person

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