mitsubishi, on 25 November 2010 - 05:02 AM, said:
The OP doesn't know something important. Nades aren't overpowered. SR8 was a lot for many setups and the team added that feature [normal delay] among others to balance it[*]. Another quirk is that to balance it they made it so that it unscopes after it's been hit for more than an amount of damage. That doesn't happen always. It might be an indirect quirk meaning it happens because of network latencies (e.g. you may sr8 shoot but network lag didn't reach your client to unscope or so, which might be remedied by registering the hit/unscope later).
[*] A common way to kill a [good] sniper is to wait for his 'delay'.
Nades are overpowered imo. You simply have to notice they are used in EVERY(playable) game mode and are largely favored over laser. No one uses sniper in ctf and u never see a team with only sr8, but u see lots of teams with only automatics or with majority automatics.
Why nades are overpowered
1- You can kill several enemies with "1 ammo", not only 1 like with sr8.
2- You can prevent people entering a area without exposing yourself, unlike the sr8.
3- You can throw nades over obstacles in a arc, you cannot curve bullets with sr8, would be nice feature :P.
4-With the exploit u have 2 infinite supplies of nades and u only need to waste one of those when u see the enemy in a good spot to be naded,which means a kill, you cannot reuse a bullet with sr8 in case u regret using it.
5- You can throw a nade with the objective of trying to hear if enemy is there, you cannot do that with sr8, cause u cannot curve bullets.
6-You can use 2 in quick succession, you cannot shoot twice in quick succession with sr8.
7-You can lure a enemy into a area and "bake" a nade for him in your trail and then use a auto, so u are able to damage him with nade and auto at same time, you cannot damage someone with sr8 and auto at same time.
etc
These are only the ones i thought about, there are probably many more.
The main weakness of sr8 that people forget to mention is that when u drop sr8 u will be having a SUB-auto or a Pistol, which is nowhere as good as a MAIN-auto.
What can be done is make weapon change and drop animation take longer.
"[*] A common way to kill a [good] sniper is to wait for his 'delay'."
That won't be needed anymore cause of flash grenades, throw a flash at right moment sniper is screwed.