Frankie V, on 03 June 2012 - 01:34 AM, said:
Well changing a few values in the network system may produce positive results but the idea that it is in fact that simple is not the case. For that matter stating easy and simple in the same sentence as a feature upgrade is considered rather insulting, as I found out the hard way, to most programmers and knowing what I know in hindsight any programmer joining the team, with the exception of John Carmack, who says that for his first magic trick is going to “patch†the net code would scare the hell out of me.
Granted I’m not a coder but over the past few years I’ve been at least a reliable witness as to what happens when someone mess with anything in the code that relates to timing in general and in all cases, guaranteed, something totally unrelated will break that was total unexpected as well as unrelated.
The bottom line and word from more reliable sources besides uncle Bill or cousin Tom is the net code is something you just don’t mess around with to get it right and if something we do attempt in the future to upgrade it’s going to require an effort far greater than what it took to update the collision detection system.
Sure we can change a few numbers and if we are lucky, fat chance, it will do as advertised but that even then such a change is going to require extensive testing so if everyone wants to wait another year the most we can say right now is who knows.
Bottom line we are just not ready to fix something that is not fundamentally broken.
I could understand that if you were talking about changing the servers SV_FPS rate since this is the timing method used by the game. however I have to disagree when it comes to rate/maxpackets, these are just simple client updates and the more the better, if its too much the server could just drop/ignore the extra updates.
there are many games out there (but I'll refer to the game most popular for comparison on these forums :P) such as COD which allow upto 100 max packets and 30k rate.
now I know you dont want to be another cod series but capitalising on Activision success can only benefit urban terrors success for the future.
it would be nice to atleast try new options since the auto updater will soon be available, and changing the limit of maxpackets to say 63 (126fps/2) for a couple days for testing can't harm anyone except those willing to test it.