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[4.2] Update 4.2.006 Rate Topic: -----

#41 User is offline   e-junkie Icon

  • Account: ejunkie
  • Joined: 14-June 11
  • Posts: 202

Posted 10 November 2012 - 08:02 PM

just updated... feels and looks great. love the new player skins and spas + deagle :cool:
4.2 feels relativly stable on windows although i wouldnt say its ready for competetive play.
good job and thanks FS :smile:

#42 User is offline   n1n Icon

  •   verified user   
  • Account: n1n
  • Joined: 28-February 10
  • Posts: 453

Posted 10 November 2012 - 09:53 PM

View Poste-junkie, on 10 November 2012 - 08:02 PM, said:

just updated... feels and looks great. love the new player skins and spas + deagle :cool:
4.2 feels relativly stable on windows although i wouldnt say its ready for competetive play.
good job and thanks FS :smile:

what do you mean by saying "competetive play". i'm just curious.
<sXe>

#43 User is offline   reloaded Icon

  • Account: reloaded
  • Joined: 31-July 12
  • Posts: 8

Posted 10 November 2012 - 10:35 PM

wow nice i love new jump mode and thanks for that lovely jump mode.

keep it up FS

thanks :smile:

#44 User is offline   Bx-Matt Icon

  • Account: bxmatt
  • Joined: 06-February 12
  • Posts: 4

Posted 10 November 2012 - 11:56 PM

The updated UrT 4.2 crashes at the startup with the following error:

Quote

10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] ioQ3 1.35urt macosx-i386 Oct 1 2012
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----- FS_Startup -----
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] Current search path:
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Users/matt/Library/Application Support/Quake3/q3ut4/ut4_tohunga_b8.pk3 (222 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Users/matt/Library/Application Support/Quake3/q3ut4/ut4_poland_b11.pk3 (214 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Users/matt/Library/Application Support/Quake3/q3ut4/ut4_orbital_sl.pk3 (260 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Users/matt/Library/Application Support/Quake3/q3ut4/ut4_kingdom_rc6.pk3 (141 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Users/matt/Library/Application Support/Quake3/q3ut4/Cube02.pk3 (47 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Users/matt/Library/Application Support/Quake3/q3ut4
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0015.pk3 (34 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0014.pk3 (38 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0013.pk3 (6 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0011.pk3 (48 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0010.pk3 (26 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0009.pk3 (96 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0008.pk3 (377 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0007.pk3 (2097 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0006.pk3 (1136 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0005.pk3 (557 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0004.pk3 (1707 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0003.pk3 (1168 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0002.pk3 (1547 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/zUrT42_0001.pk3 (2122 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4/ut4_commune.pk3 (150 files)
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] /Applications/Urban Terror/q3ut4
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----------------------
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] 11993 files in pk3 files
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] execing default.cfg
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] execing q3config.cfg
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] execing autoexec.cfg
10/11/12 23.44.50 [0x0-0x44044].com.frozensand.quake3-urt[1655] Hunk_Clear: reset the hunk ok
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----- Client Initialization -----
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----- Initializing Renderer ----
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] -------------------------------
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] QKEY found.
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----- Client Initialization Complete -----
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----- R_Init -----
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] ...loading /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib:
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] Calling SDL_Init(SDL_INIT_VIDEO)...
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] SDL_Init(SDL_INIT_VIDEO) passed.
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] Initializing OpenGL display
10/11/12 23.44.51 [0x0-0x44044].com.frozensand.quake3-urt[1655] ...setting mode -1: 1680 1050
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Using 4/4/4 Color bits, 24 depth, 8 stencil display.
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] GL_RENDERER: ATI Radeon HD 2400 OpenGL Engine
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Initializing OpenGL extensions
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ...GL_S3_s3tc not found
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ...using GL_EXT_texture_env_add
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ...using GL_ARB_multitexture
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ...using GL_EXT_compiled_vertex_array
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ...ignoring GL_EXT_texture_filter_anisotropic
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] GL_VENDOR: ATI Technologies Inc.
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] GL_RENDERER: ATI Radeon HD 2400 OpenGL Engine
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] GL_VERSION: 2.1 ATI-1.6.36
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] GL_MAX_TEXTURE_SIZE: 8192
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] GL_MAX_ACTIVE_TEXTURES_ARB: 8
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] MODE: -1, 1680 x 1050 fullscreen hz:N/A
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] GAMMA: hardware w/ 0 overbright bits
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] CPU:
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] rendering primitives: single glDrawElements
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] texturemode: GL_LINEAR_MIPMAP_NEAREST
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] picmip: 1
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] texture bits: 32
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] multitexture: enabled
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] compiled vertex arrays: enabled
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] texenv add: enabled
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] compressed textures: disabled
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Initializing Shaders
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----- finished R_Init -----
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ------ Initializing Sound ------
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Initializing SDL audio driver...
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] SDL audio driver is "coreaudio".
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] SDL_AudioSpec:
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Format: AUDIO_S16LSB
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Freq: 22050
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Samples: 512
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Channels: 2
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Starting SDL audio callback...
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] SDL audio initialized.
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----- Sound Info -----
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] 1 stereo
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] 16384 samples
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] 16 samplebits
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] 1 submission_chunk
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] 22050 speed
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] 0x10bf800 dma buffer
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] No background file.
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----------------------
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Sound initialization successful.
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] --------------------------------
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Sound memory manager started
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Loading vm file vm/ui.qvm...
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Failed.
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] ----- CL_Shutdown -----
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Closing SDL audio device...
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] SDL audio device shut down.
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] RE_Shutdown( 1 )
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] -----------------------
10/11/12 23.44.52 [0x0-0x44044].com.frozensand.quake3-urt[1655] Sys_Error: VM_Create on UI failed
10/11/12 23.44.52 com.apple.launchd.peruser.502[143] ([0x0-0x44044].com.frozensand.quake3-urt[1655]) Exited with exit code: 1


Running on Mac OS X 10.6.8
2.4 ghz intel core 2 duo
4 gb ram
GPU AMD Radeon HD 2400 XT


#46 User is offline   Spiki Icon

  •   clan leader   
  • Account: spiki
  • Main tag: [b00bs]
  • Country:
  • Joined: 28-February 10
  • Posts: 43

Posted 11 November 2012 - 09:15 AM

Very nice improvements server side: older glibc, jump mode (no damage, ghost, save/load integrated)
Client side too: no more problems with auth for me etc.


I'll just throw up a few suggestions.
- error messages...
http://www.urbanterr...post&pid=336303

- nokevlar setting server side (it will be useful jump mode)

- updater on both server and client should have some integrity check. Every second server or my pc downloaded the html files. It's easy enough to identify them, remove and download again but... should be done automatic.

Keep up the good work.
I am lucker. no skills at all. ask anyone

I sell frozen jogurt which i call frogurt.

www.b00bs-clan.com .::. youtube.com/b00bsclan .::. [b00bs] TV / Twitch .::. twitter.com/b00bsclan @b00bsclan .::. www.b00bs-clan.com/servers 13 UrT 4.1 + 12 UrT 4.2

#47 User is offline   nevadah Icon

  • Account: nevadah
  • Main tag:
  • Country:
  • Joined: 12-October 12
  • Posts: 4

Posted 11 November 2012 - 11:12 PM

The new skins are awesome ;). Good job
when a new skin for the other weapons ?

#48 User is offline   e-junkie Icon

  • Account: ejunkie
  • Joined: 14-June 11
  • Posts: 202

Posted 12 November 2012 - 04:31 PM

View Postn1n, on 10 November 2012 - 09:53 PM, said:

what do you mean by saying "competetive play". i'm just curious.


i was just repeating something i read somewhere in the forums recently... i mean like that it probably makes more sense for urt leagues to stay with 4.1 for now...
i cant really remember what the exact reasons where :wacko:

#49 User is offline   balafre Icon

  • Account: balafre
  • Country:
  • Joined: 04-August 12
  • Posts: 30

Posted 13 November 2012 - 02:27 PM

Hi everybody !

Good job FS :smile:

But ... since update 006, i have many drops fps like several players with whom i spoke.
Our OS are different and computers too.
Normal or not ?

Thanks.

#50 User is offline   klaus Icon

  • Account: klaus
  • Main tag: RKF|
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  • Joined: 06-August 12
  • Posts: 10

Posted 13 November 2012 - 02:52 PM

I'm running a 4.2.006 server on 64 bit system with gametype 9 and everythinks work fine except rcon command, dumpuser is broken.

this is output of dumpuser:

dumpuser 0
userinfo
--------
ip xxx.xxx.xxx.xxx:10006
challenge 237851778
qport 82
protocol 68
name ciccio
racered 2
raceblunudge 0
cg_rgb 128 128 128
0 cg_rgb
128 128 128 cg_predictitems
0 cg_physics
1 gear
FeAOUWA cl_anonymous
0 sex
male handicap
100 color2
5 color1
4 team_headmodel
*james team_model
james headmodel
sarge model
sarge snaps
20 cg_autoPickup
-1 authc
21248 teamtask
0 cl_guid
E7B7FCF79A4A234E2E94152EDF5C56A8weapmodes
00000110020000020002MISSING VALUE


The red lines are incorrect. The problem is the same with other gametypes too.

This post has been edited by klaus: 13 November 2012 - 03:59 PM


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