Before starting with the subject, I would like to say I know this is ambitious and will certainly not be realized, but I'm trying to find out if it COULD be realized, technically, and what would it take...
I have no knowledge in software coding/building, all I know is UrT...
Now, here is the subject:
I would like to know how UrT handles the stats; you know, we have this "STATS" in UrT, just besides "ABOUT" when pressing Escape in game... Sadly, it's rarely working... That's what I would like to get to... There is one point where UrT is sorting all these informations out, and putting the number of Headshot besides "Headshots:", the number of legshots besides "Legs:", etc... There is a moment and a place, where these informations, these values, are somewhere in the matrix ^^
Is it server side ? Client side ? Both ?
How does UrT handle these informations ?
Where (in what file) could I find these informations, and when ?
I need your help, everybody... and this is just a beginning...
EDIT: Devs' answer would be great here
This post has been edited by OlGood: 07 February 2013 - 06:42 PM