Urban Terror 4.2.016 Release
#61
Posted 13 December 2013 - 01:29 AM
- Stats panel not accessible when we're dead (except in CTF)
ClanBase Writer and Referee - Ask me if issues
#64
Posted 14 December 2013 - 11:02 AM
And one of the reasons for not exist mods from your regular updates.
Sorry for my English I use a translator.
This post has been edited by gadrus: 14 December 2013 - 11:58 AM
#66
Posted 14 December 2013 - 12:32 PM
gadrus, on 14 December 2013 - 11:02 AM, said:
And one of the reasons for not exist mods from your regular updates.
Sorry for my English I use a translator.
As I mentioned everywhere in this Forum, for every comment like this I'm going to apply a 0 TOLERANCE POLICY against whiners like you.
Just for your information:
You have a lot of programmers do not you can create a stable and working version that will last at least 1 year
I do not live of Urban Terror, nor everyone else in the team.
And one of the reasons for not exist mods from your regular updates.
Thank god -> I'll make sure to release more and more updates
Moreover updates don't carry only bugfixes but also new features. Many players have returned to 4.1? Feel free to join them. You can go play also Farmville or Pokemon since I personally do not care what you do. I'm sick of people with only 11 post on this forum coming here and tell me what it's right and what it's not.
PS: next time I won't be so gentle
#67
Posted 14 December 2013 - 01:32 PM
Fenix, on 14 December 2013 - 12:32 PM, said:
Just for your information:
You have a lot of programmers do not you can create a stable and working version that will last at least 1 year
I do not live of Urban Terror, nor everyone else in the team.
And one of the reasons for not exist mods from your regular updates.
Thank god -> I'll make sure to release more and more updates
Moreover updates don't carry only bugfixes but also new features. Many players have returned to 4.1? Feel free to join them. You can go play also Farmville or Pokemon since I personally do not care what you do. I'm sick of people with only 11 post on this forum coming here and tell me what it's right and what it's not.
PS: next time I won't be so gentle
Ha Ha scared). You do not like when tell the truth? What comments do you want me - WoW. new game, new bugs, I like??? Can be banned by me here and my server too (WAR!!! {- = GaD = -} [MOD]) if I'm wrong. I then already seriously thinking to start the server with another game.
P.S. I can create mod 4.2.016. but me it no longer necessary.
This post has been edited by gadrus: 14 December 2013 - 02:00 PM
#68
Posted 14 December 2013 - 02:30 PM
there is major bug in the new "FlagCaptureTime" feature.
Initial situation:
- player one is taking the opponents flag
- player one drops the flag
- another player (player two) is taking the flag
- player two captures the flag
Issue: the flag capture team is completely wrong. It seems that more than 60 seconds are added to the timer.
I will raise this issue in the "bug forum", too.
Thanks & regards,
Killerkarla
#69
Posted 14 December 2013 - 03:08 PM
I am using your dma version since 2011, and until 4.2.015 it was just awesome. With the new release, the sound it just annoying, and I miss the mixer setting 30, or at least I am not able to "hear" a difference...
Is there any chances or do the user have to accept the new implementation?
Please keep in mind, this shall not be a troll post, I am used to play with dma sound since 2 years and now this great feature is gone for me.
Thanks & regards,
Killerkarla
#70
Posted 14 December 2013 - 03:53 PM
Killerkarla, on 14 December 2013 - 03:08 PM, said:
I am using your dma version since 2011, and until 4.2.015 it was just awesome. With the new release, the sound it just annoying, and I miss the mixer setting 30, or at least I am not able to "hear" a difference...
Is there any chances or do the user have to accept the new implementation?
Please keep in mind, this shall not be a troll post, I am used to play with dma sound since 2 years and now this great feature is gone for me.
Thanks & regards,
Killerkarla
+1. I used dmaHD since 2011 too, with the setting "/dmaHD_mixer 30", and in this new relase sounds totally different. Please fix it p5yc0runn3r :[