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Urban Terror 4.2.016 Release Rate Topic: ****- 3 Votes

#51 User is offline   squirt Icon

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Posted 12 December 2013 - 11:52 AM

View PostFenix, on 12 December 2013 - 11:48 AM, said:

Use the Quake3-UrT-no-SSE2.exe engine. And read above posts before asking such questions ^^

How much more rude can you be?

#52 User is offline   squirt Icon

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Posted 12 December 2013 - 12:07 PM

View Postsquirt, on 12 December 2013 - 11:52 AM, said:

How much more rude can you be?


Thanks for the info anyway... The Quake3-UrT-no-SSE2.exe file seems to work better so far.

#53 User is offline   Fenix Icon

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Posted 12 December 2013 - 01:13 PM

View Postsquirt, on 12 December 2013 - 11:52 AM, said:

How much more rude can you be?


As much as you need me to be Posted Image

#54 User is offline   Ronaldlee Icon

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Posted 12 December 2013 - 02:11 PM

View PostRonaldlee, on 11 December 2013 - 03:47 PM, said:

Can we expect a patch today or so since this is already fixed?
I have not updated my servers yet because of this error.

View PostFenix, on 11 December 2013 - 04:33 PM, said:

I'll speak with the team later....we'll see :)

Just checking in for some kind of patch.
It takes less than 5 minutes to compile, so that is why I assumed the patch would be coming within a day, if not the very same day.

This post has been edited by Ronaldlee: 12 December 2013 - 02:12 PM


#55 User is offline   MajkiFajki Icon

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Posted 12 December 2013 - 02:19 PM

Quote

Just checking in for some kind of patch.
It takes less than 5 minutes to compile, so that is why I assumed the patch would be coming within a day, if not the very same day.


True - but it's not the same a "release" - there is lot of things that needs to be done to "release".

#56 User is offline   katzenscheisse Icon

Posted 12 December 2013 - 03:40 PM

View PostJRandomNoob, on 11 December 2013 - 11:16 AM, said:


What exactly do you mean? Does it happen offline or only online? If yes, does it happen on every server? What operating system are you using? Are any other weapons affected? Are any player animations affected? (Just saying that it works fine over here.)


So far on every server( in total 3), it happens online, only the negev, I am using Mac OSX version 10.7.5, the animation gets stuck after some seconds and when the reload time is over it switches back to normal.
One time the reload animation continued after some seconds beeing stuck. But I dont know why it continued.

#57 User is offline   garcassgrinder Icon

Posted 12 December 2013 - 03:52 PM

Two of my requests nailed ... :biggrin::D ... SO MUCH THANX FS <3 :rolleyes:

Damn just staying here in downunder and download takes hours :)

Would like to say special thx. to FrankieV. I guess you have fix the minor SR8 issue,
but I was going mad :wacko: after discover that o_O, can't put my eye away... :blink:

#58 User is offline   Sardin Icon

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Posted 12 December 2013 - 04:33 PM

When will you be able to find servers in urt? lol.

#59 User is offline   thorbynow Icon

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Posted 13 December 2013 - 12:19 AM

Updater dont run on Osx 10.6.8.

So i have to re downlaod again the all game..

Thanks to all team °)

#60 User is offline   Aelmiks Icon

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Posted 13 December 2013 - 01:18 AM

Good job FS, as always ! :)

Just one thing to reproach :
Frankie said that he would fix the animations for the 016 version and make them look like a bit as they were at 4.1, but the animations haven't changed yet ... :(
Hope that he will do that for the 017 version :).

And I am waiting for the freeze mode !! It will be amazing !

Is the github of Barbatos updated ?

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