rayne2, on 08 March 2014 - 09:48 PM, said:
Instead of sharing a drop of info, teasing the players and making them want more, you hide the development and work in secrecy.
Like Frankie said, it's not like we're trying to hide something, We're just careful not to violate the non-disclosure agreement we signed. At some point there will be official announcements that answer your quesions. I don't think there's much I'm allowed to tell about the HD development but I can tell you what I've been up to the few months since I joined FS if that interests you:
First I've finished my map ut4_prominence that will be added to 4.2. That took me longer than I excpected. Aftwerwards I spend a lot of time learning the new tools needed to create urt HD maps and basically getting better at modeling and sculpting. For about 1-2 weeks now I've started creating high quality assets for the uptown version of HD. Yesterday I've sculpted a 12 million tris wall in blender to render a brick wall texture including diffuse, height and bump maps.
Is that the kind of thing you'd like to hear?