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Urban Terror 4.3 Rate Topic: ***** 1 Votes


#32 User is offline   Biddle Icon

  • Account: biddle
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Posted 05 January 2015 - 09:38 PM

Balancing groin hit is in our mind. When implementing the new weapons, we will give it a thought.

#33 User is offline   tupp Icon

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Posted 06 January 2015 - 12:36 AM

I think making groin and butt do either same or less damage as when being hit by kevlar.

Aiming for the legs is considered bad aiming, but groin kind of rewards this bad aiming.

For example with lr300, hitting groin should do no more than 29 damage, since you'd be dealing more damage than aiming at torso/head area otherwise.

This post has been edited by tupp: 06 January 2015 - 12:36 AM


#34 User is offline   sneakers Icon

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Posted 06 January 2015 - 12:53 AM

View PostKarlMariaSeeberg, on 03 January 2015 - 11:35 PM, said:

oh..good news.. <br />i heard that we will get back the 4.1 animations since the new ones change the movment so much.. looking forward to that..<br /><br />+1 for gungame.. <br />is this similar to the :{Per}:GunMoney server?<br />


If you think 4.2 changed movement from 4.1, just wait till we get UE4...I'm pretty confident that the movement will change even more.

This post has been edited by sneakers: 06 January 2015 - 12:54 AM



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#36 User is offline   Fragtag Icon

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Posted 06 January 2015 - 07:57 AM

"Fun over Realism" its plastered on the front page of the Urbanterror.info page.

This post has been edited by Fragtag: 06 January 2015 - 07:57 AM


#37 User is offline   ch3ft0ny Icon

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Posted 06 January 2015 - 06:55 PM

i'm very happy that FS release a new version :D but i have a problem with 4.2, that for me in 4.3 will be resolved: in 4.2 i drop frames when there are a lot of player in a server. i tryied the same thing with 4.1 and it never lagged. Another thing is the brightness of the crosshair. Please add an option for crosshair brightness.

#38 User is offline   Clear Icon

  •   former FS member   
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Posted 06 January 2015 - 07:46 PM

View Postch3ft0ny, on 06 January 2015 - 06:55 PM, said:

i'm very happy that FS release a new version :D but i have a problem with 4.2, that for me in 4.3 will be resolved: in 4.2 i drop frames when there are a lot of player in a server. i tryied the same thing with 4.1 and it never lagged. Another thing is the brightness of the crosshair. Please add an option for crosshair brightness.

What is crosshair brightness? You already have full control over its colour.

#39 User is offline   YAY5637 Icon

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Posted 07 January 2015 - 12:12 AM

Maybe the kevlar could protect the groin area aswell.
Even though the kevlar had to look very wierd for that :P
Maybe it doesnt need to be represented


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