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ut4_warehouse_667 [ALPHA TEST] Rate Topic: -----

For HALLOWEEN sake!!!

#1 User is offline   Rappio Icon

  •   mapper   
  • Account: rappio
  • Main tag: [PRKL]
  • Country:
  • Joined: 28-February 10
  • Posts: 484

Posted 28 October 2017 - 03:16 PM

Please comment and share !! This is our halloween present!

DOWNLOAD: http://urtmaps.prkl....ouse_667_a2.pk3


////////////////////////////////////////////////////////////////////////////
//
// ut4_warehouse_667_a2 (PRKL Warehouse 667)
//
// Released....: 29/10/2017
// Players.....: 10 spawns
// Type........: FFA, TDM, TS
// Theme.......: Industrial warehouse
// Author(s)...: Rappio & OmEgA (http://nordicterror.info)
//
////////////////////////////////////////////////////////////////////////////
//
// Tools : GTK Radiant 1.5, FL Studio, Notepad++, Paint.NET, PhotoShop CS 6
// Cubase 5,
//
////////////////////////////////////////////////////////////////////////////
//
// Honorable mention : Delirium & JohnnyEnglish (gone, but not forgotten)
//
////////////////////////////////////////////////////////////////////////////
//
// Alpha 2 (29.10.2017)
// -Added bot support
//
// Alpha 1 initial relese (28.10.2017)


Posted Image

Posted Image

This post has been edited by Rappio: 29 October 2017 - 11:46 AM

What is the sound of silent scream when you still map with GTK Radiant 1.5

#2 User is offline   Mr.Yeah Icon

  •   mapper   
  • Account: mryeah
  • Main tag: mdr.
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  • Posts: 259

Posted 28 October 2017 - 04:15 PM

You managed to break 60k+ triangles with a warehouse full of boxes. that's... impressive!

Posted Image

Posted Image


My computer managed to keep a steady 125fps framerate when the map was empty but i can't speak for the lower spec machines when a more active game is taking place, and given the setting you are going for I don't know if it will be easy to fix...

Also the lighting looks super dark? I guess it fits a spooky halloween atmosphere... I usually like when I can see where I am shooting though Posted Image

Still waiting for an excuse to get a hectic knife fight in there
Biddle I might take you up on that offer




//offtopic: the forum won't let me post images with a .jpg extension? Are those really a threat?

#3 User is offline   Rappio Icon

  •   mapper   
  • Account: rappio
  • Main tag: [PRKL]
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  • Joined: 28-February 10
  • Posts: 484

Posted 29 October 2017 - 11:44 AM

@Mr.Yeah

Yes its known issue cause massive amount of models and empty space :D. But IMHO these days there are quite capable computers that can easily survive with the task.
This was actually testmap to try use models massively :D We are newbie mappers so we try to learn and still try to announce map or two time to time. Thanks for your
feedback. BTW darkness is our bride :)



// Alpha 2 (29.10.2017)
// -Added bot support

http://urtmaps.prkl....ouse_667_a2.pk3


This post has been edited by Rappio: 29 October 2017 - 11:52 AM

What is the sound of silent scream when you still map with GTK Radiant 1.5


#5 User is offline   Rappio Icon

  •   mapper   
  • Account: rappio
  • Main tag: [PRKL]
  • Country:
  • Joined: 28-February 10
  • Posts: 484

Posted 04 November 2017 - 07:20 PM

View PostJohnnyenglish, on 04 November 2017 - 09:19 AM, said:

That's a very nice mention, but I'm not dead yet and nor is Urban Terror it seems.


My english skills are liminted and i just wanted to show is respect for dudes that helped me in past. In "nordics" we always show respect for mentors. Last reason is to keep your helpful spirit alive. So that there were dudes that helped community and their names should live forever. My maps quality is far from yours but you have heavily inspired me to learn and start to do something.

..and behalf of OmEgA he agreed with me these cause we share all we know together.

This post has been edited by Rappio: 04 November 2017 - 07:22 PM

What is the sound of silent scream when you still map with GTK Radiant 1.5



#8 User is offline   Rappio Icon

  •   mapper   
  • Account: rappio
  • Main tag: [PRKL]
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  • Joined: 28-February 10
  • Posts: 484

Posted 05 November 2017 - 01:41 PM

View PostJohnnyenglish, on 05 November 2017 - 09:11 AM, said:

BladeKiller!!

It's nice to see urt still ticking over. Last week I found a whole lot of urt mapping stuff that I'd lost on an old home server stuffed in the back of my shed.

Brought back a lot of fun memories so I thought I'd say hi to everyone, see if there's any mappers around who need any help, the CMM forum still seems to be working!

Will try to drop by IRC in the near future to say hello...


Ofcourse we need you. I could need help with these :D

-Shadermaker php that cmm had isnt working.
-Some CMM models doesnt have proper links or links at all.
-Guide about basic surfacesounds
-Guide to have more than 8 pic animation.
-Guide to Quake video format.

and if you have some tools or stuff that you want to share i have http://urtmaps.prkl.....php?dir=tools/ for sharing purposes.
cause i want to keep all q3 related tools available even urt is going hd and ue engine. I think that when it goes on hd these tools
are even harder to get. Also all guides that you may write or have is needed just to keep them in memory. I still hate myself cause
i didnt got deliriums wiki backupped when it was online...
What is the sound of silent scream when you still map with GTK Radiant 1.5



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