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Rag Doll Physics Rate Topic: -----

#1 User is offline   Dark Devil (old) Icon

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Posted 24 April 2004 - 03:17 PM

IMO this would make the game so realistic.

For those who don't know what rag doll physics are.....er.....i'll give an example.

Yout throw a grenade at an enemy and he goes flying, hits a wall and comes crashing down.

So basically, Rag Doll Physics are better death animations.

Here are some pics, remember, JUST EXAMPLES

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I doubt that guns going to UrT

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God i only wish....

#2 User is offline   Frea]{ (old) Icon

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Posted 24 April 2004 - 04:51 PM

erhm its not only death animation .... its a whole physic engine.

#3 User is offline   Dark Devil (old) Icon

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Posted 24 April 2004 - 05:18 PM

True. But if this (some how) happened, IMO this should be the top priority of animation only because i hate shooting someone in the kev with an Sr8 and just see them drop directly down.

#4 User is offline   illogical Icon

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Posted 24 April 2004 - 01:37 PM

Would need skeletal based models, weight maps, the physics engine, and a crap load of fine tuning.

* Hands Dark Devil the torch *

Have fun

#5 User is offline   Oswald (old) Icon

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Posted 24 April 2004 - 05:48 PM

I think those sort of physics are too unrealistic. Check out something like RavenSheild and watch how bodies end up in unrealistic positions. To some degree its good, but we have no control over this aspect of our game until we use an engine that includes something like it.

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#6 Guest_OziOn

Posted 24 April 2004 - 09:58 PM

Unrealistic?! Have you seen the physics in the game PainKiller??

Would be so cool to see the enemy fly away from the blast from my Spas, mwahaheheeeee...

#7 User is offline   Delerius Icon

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Posted 24 April 2004 - 10:49 PM

responding to the painkiller post...

I have to strongly agree on that nothing like shooting a stake through a monster seeing them dragged thru the air rattling their already dead 2 times??? corpse attached to a wall... simply beautiful animation.

In Urbanterror it'd be neat to see bodies fly in the air with limbs shaking in midair after recieving a nice fat headshot possibly be carried to if shot by a sr8/psg1 lol.

#8 User is offline   illogical Icon

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Posted 24 April 2004 - 07:50 PM

Quote

responding to the painkiller post...

I have to strongly agree on that nothing like shooting a stake through a monster seeing them dragged thru the air rattling their already dead 2 times??? corpse attached to a wall... simply beautiful animation.

Agreed. But there is something about that blender on a stick, something that's just calming.

Quote

In Urbanterror it'd be neat to see bodies fly in the air with limbs shaking in midair after recieving a nice fat headshot possibly be carried to if shot by a sr8/psg1 lol.

It would be nice, but at this point it is very difficult, if not impossible, to implement. So, don't hold your breath.

#9 User is offline   Dark Devil (old) Icon

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Posted 25 April 2004 - 12:36 AM

I doubt it'll ever happen, But i wanted to see what other people thought. It was just something i'd always wish would happen in UrT.

#10 Guest_Psyche911

Posted 25 April 2004 - 01:58 AM

What game/mod is that in the pics?
I don't even recognize it at all. lol

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