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Hit Detection Explained Rate Topic: -----

#46 User is offline   eLv (old) Icon

  • Joined: 13-January 06
  • Posts: 73

Posted 16 August 2006 - 03:24 PM

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i do applogise but i cant stand people treating me like im an idiot. I would prefer if people conducted them selfs in a more proffesional manner, rather that hurting peoples feelings. It would be nice now and again to help each other. rather than which i find to be attacking.

But i do applogise if my tone got as i stated above unprofessional.

**this part is for hybrid whome everyone knows i got history with

Why you butting your face in a? Could you not at least take the moral high ground of "not being involved" for once just once hybrid. What can't you leave me alone.

**end of hybrid bit

Woekele i am sorry in deed for snapping at you, its not you, its the general feel i get from urban terror forums when trying to help people or just try in general. It doesnt happen to me anywhere else such as www.hidden-source.com a mod which im generating global stats for.






I agree with his feelings :] Stating 3.7 hitcode is fine and justifying the unhit with 'bad servers and msn/irc can affect hits' is so silly...

Normally when someone is unhit yes, you are unhit too (server load/bandwidth issues) but some guys are reliabily unhit, I mean on almost every server, every day, etc etc so there must be something wrong with hitcode in relation to cvars or particular connection characteristics (pl/pt connections for example =))..

Not considering when you try to hit someone not moving from his side in the head...You can even fire everything you have and you won't hit If you dont aim at the neck. Please tell me this is a load or bandwidth issue, maybe I have a mouse eating my ADSL line :)

eLv

#47 User is offline   Canacas (old) Icon

  • Joined: 23-September 04
  • Posts: 96
  • LocationNorway

Posted 16 August 2006 - 03:28 PM

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How about just singing kumbaya. We did that in another topic. However, somone realy needs to educate me (I am a forum newbie, yes) whats the whole QA-Team thingy?

Canacas.  :mrgreen:


QA-team = Quality Assurance team , those are the ppl that test the version in development


Thanks for the swift-reply. I guess thats people like you and wook-(somthing). Is there a list of them, or? Not that it mather that much actualy  :mrgreen:

#48 User is offline   Hybridesque (old) Icon

  • Joined: 08-February 04
  • Posts: 427
  • LocationBradford, UK

Posted 16 August 2006 - 03:31 PM

And we will have our work cut out in a couple of weeks.. and it won't be fun I assure you.  Testing lists, making sure every little thing works as it should, checking for missing assets.

#49 User is offline   Mauri (old) Icon

  • Joined: 12-January 05
  • Posts: 353
  • LocationLisbon, Portugal

Posted 16 August 2006 - 03:58 PM

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Thanks for the swift-reply. I guess thats people like you and wook-(somthing). Is there a list of them, or? Not that it mather that much actualy  :mrgreen:


Actually, there is a list, I'm not sure you can access it though if you don't have Q&A Forum privileges.

#50 User is offline   Hybridesque (old) Icon

  • Joined: 08-February 04
  • Posts: 427
  • LocationBradford, UK

Posted 16 August 2006 - 05:19 PM

Nope, they can't access it unless they're in QA.

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#51 User is offline   Naked Assassin (old) Icon

  • Joined: 11-February 04
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  • LocationScotland

Posted 16 August 2006 - 08:22 PM

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I agree with his feelings : Stating 3.7 hitcode is fine and justifying the unhit with 'bad servers and msn/irc can affect hits' is so silly...

Normally when someone is unhit yes, you are unhit too (server load/bandwidth issues) but some guys are reliabily unhit, I mean on almost every server, every day, etc etc so there must be something wrong with hitcode in relation to cvars or particular connection characteristics (pl/pt connections for example =))..

Not considering when you try to hit someone not moving from his side in the head...You can even fire everything you have and you won't hit If you dont aim at the neck. Please tell me this is a load or bandwidth issue, maybe I have a mouse eating my ADSL line :)


MSN has advertising which changes every so often contained in the program. It also sends usage stats and obviously has to tell the MSN network that you are online, and scan for 'buddies' to come online.  IRC is much the same, as is any program which uses the net connection when it is open. 

http://forum.mess.be...p?showtopic=721

If you can offer me an proper technical explanation about how these would not affect people playing online (especially those on low bandwidth connections) then I would love to see it.

#52 User is offline   Woekele Icon

  •   former FS member   
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Posted 16 August 2006 - 08:31 PM

IRC takes really really really low bandwith, and has no spyware, like MSN ;) So I wouldnt count IRC, but I would count MSN.

#53 User is offline   mitsubishi Icon

  • Account: mitsubishi
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  • Posts: 13,481

Posted 16 August 2006 - 09:08 PM

even if you count nothing, the assumption a connection between any gamer and a server is always 'clean' if no other programs are running is wrong.

#54 User is offline   Mobab (old) Icon

  • Joined: 15-July 04
  • Posts: 45

Posted 16 August 2006 - 10:54 PM

For me, it's not too much about the hit detection itself (except when people are climbing ladders...).  It seems more like their settings vs server vs your settings.

It's strange because occasionally the hit detection works so well that I go "holy shit, I'm hitting them"!  Then try to shoot the next guy 10 seconds later and every last shot misses him.  I could aim in front of him as he runs perpendicular to me and I'd see my bullets appear behind him.  Sometimes it appears where he's at, only after he moved away as if the server held my bullet, he moved, then did the trace to hit.

Don't tell me that it may be lag and i should turn on the lagometer because it's *always* on.  I see no point in turning it off except to clear up some areas.  BTW that's another reason why I like quake, you get a lagometer.

Anyways, after you play for a long time, you can start to notice when the hit detection is doing remarkably well, when it's just doing its job, and when it fails.

My credentials?
None, I'm a noob  :-D

#55 User is offline   FragginNewby (old) Icon

  • Joined: 07-February 04
  • Posts: 2,026
  • LocationKilladelphia, PA

Posted 17 August 2006 - 02:01 AM

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My credentials?
None, I'm a noob  :-D

LOL... been so long since I've seen you, people might actually believe that.  For those that don't know, Mobab is one of those players I quietly cursed as a hacker whenever he owned my ass on a server.

BTW, I think there are some significant problems with the hit detection, whether simply internet related or multiple programmers modifying it and something getting lost in the translation... I'm glad to hear it's apparently been rewritten and hope it makes the game feel right.

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