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Auth in 4,2,0,15 Rate Topic: -----

#1 User is offline   UnlessMe Icon

  • Account: unlessme
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Posted 28 September 2013 - 09:51 PM

hey there!

today I tried to set-up the authentication method for my server.
it mounts the last version (4,2,0,15) but the connection to the group doesn't seem to work.
auth_enable is active, auth_status is public and auth_owners is my group ID.
what did I miss?

thank you, bb :biggrin:

#2 User is offline   Nitro Icon

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Posted 28 September 2013 - 11:02 PM

remove the # symbol from the ID and unless you only want members of your group to play on your server then auth_group should be empty.

auth_owners should be your group id from the website if you want it to sync with group bans for example.
Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3600MHz CL15 · 2TB Seagate FireCuda 530 NMVE · 16GB Radeon RX 6900XT Liquid Cooled

#3 User is offline   UnlessMe Icon

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Posted 28 September 2013 - 11:29 PM

Yes, it should be fine...
... 2 questions, please.

1, can bans be managed without a group by the server?
2, i guess i set auth right but doesn't work. Should ports (which) be opened?

Thank you!

#4 User is offline   Drizzt Icon

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Posted 28 September 2013 - 11:37 PM

It's happens the same with my server.

Posted Image

Posted Image

And this happens when I load a map

InitGame: \sv_allowdownload\0\g_matchmode\0\g_gametype\4\sv_maxclients\16\sv_floodprotect\1\capturelimit\0\sv_hostname\oOh! - Only AUTH\g_followstrict\0\fraglimit\0\timelimit\15\g_swaproles\0\g_roundtime\3\g_bombexplodetime\40\g_bombdefusetime\10\g_hotpotato\2\g_waverespawns\0\g_redwave\10\g_bluewave\10\g_respawndelay\8\g_suddendeath\1\g_maxrounds\0\g_friendlyfire\1\g_allowvote\536870920\g_armbands\0\g_stamina\0\g_walljumps\3\g_teamnameblue\Muppets\g_teamnamered\Fraggles\g_deadchat\1\g_maxGameClients\0\g_gear\0\g_funstuff\1\g_skins\1\dmflags\0\sv_minRate\0\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\sv_dlURL\http://ooh.servequake.com\version\ioQ3 1.35 urt 4.2.015 linux-i386 Sep 25 2013\protocol\68\mapname\ut4_ghosttown_rc4\sv_privateClients\0\ Admin\drizzt\ Clan\oOh!\ Location\UK\gamename\q3urt42\g_needpass\0\g_enableDust\0\g_enableBreath\0\g_antilagvis\0\g_survivor\1\g_enablePrecip\0\auth\-1\auth_status\notoriety\g_modversion\4.2.015
Warmup:
2 teams with 72 entities

-----------------------------------
auth: resolving authserver address 
auth: resolved 
InitAuth: \auth\-1\auth_status\notoriety\auth_cheaters\1\auth_tags\0\auth_notoriety\1\auth_groups\\auth_owners\3090\auth_verbosity\1
auth: sending heartbeat 
auth: string output overrun max lenght (900)auth: not sent - malformed-----------------------------------


#5 User is offline   UnlessMe Icon

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Posted 28 September 2013 - 11:45 PM

I can't check the error now because I am from phone, but I guess it is the same.
What is going on?

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#6 User is offline   Nitro Icon

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Posted 28 September 2013 - 11:56 PM

which ports do you currently have open ? the master server has a new port "27900" but I dont see this being the problem since your server is already listed.
Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3600MHz CL15 · 2TB Seagate FireCuda 530 NMVE · 16GB Radeon RX 6900XT Liquid Cooled

#7 User is offline   Nitro Icon

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Posted 29 September 2013 - 02:29 AM


auth: string output overrun max lenght (900)auth: not sent - malformed-----------------------------------


This looks like the cause of the problem = we are looking into it
Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3600MHz CL15 · 2TB Seagate FireCuda 530 NMVE · 16GB Radeon RX 6900XT Liquid Cooled

#8 User is offline   Drizzt Icon

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Posted 29 September 2013 - 03:34 AM

View PostNitro, on 28 September 2013 - 11:56 PM, said:

which ports do you currently have open ? the master server has a new port "27900" but I dont see this being the problem since your server is already listed.


I'm test with empty rules with the same result

iptables -nvL
Chain INPUT (policy ACCEPT 223 packets, 22793 bytes)
 pkts bytes target     prot opt in     out     source               destination         

Chain FORWARD (policy ACCEPT 0 packets, 0 bytes)
 pkts bytes target     prot opt in     out     source               destination         

Chain OUTPUT (policy ACCEPT 209 packets, 51024 bytes)
 pkts bytes target     prot opt in     out     source               destination 



View PostNitro, on 29 September 2013 - 02:29 AM, said:


auth: string output overrun max lenght (900)auth: not sent - malformed-----------------------------------


This looks like the cause of the problem = we are looking into it


Yes I see that, but I don't know why this happens :huh:

Thanks!

#9 User is offline   Nitro Icon

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Posted 29 September 2013 - 05:09 AM

ok its 5am here I really ought to get some sleep :P

However, I may have found a temporary solution. The error above is due to the serverinfo string being to large (it has over run is maximum length).

This you'll need to comment out or delete the lines of your server.cfg that are not needed. for example:

Quote

sets Admin "Nitro"
sets Location "united kingdom"



After doing this it still wasn't enough - I had to remove the sv_dlURL "" cvar and also limit my hostname to very few characters.

Update: solution didn't work as it broke compatibility with server browser.
will keep looking...
Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3600MHz CL15 · 2TB Seagate FireCuda 530 NMVE · 16GB Radeon RX 6900XT Liquid Cooled

#10 User is offline   UnlessMe Icon

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Posted 29 September 2013 - 09:38 AM

i've checked it and i found the warning is the same.
i tried to comment out a few lines with no result.
anyway this server is linked to its group correctly and it's running version ,015. how can it be?
keep waiting :happy:

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