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Welcome to Urban Terror

Urban Terror™ is a free multiplayer first person shooter developed by FrozenSand, that will run on any Quake III Arena compatible engine. It is available for Windows, Linux and Macintosh.

Urban Terror can be described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism". This results in a very unique, enjoyable and addictive game.

No registration required: Download, install, play!


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Latest news

newspaper The Battle Jump tournament

bullet_none in Leagues - posted 6 days ago by FrozenSand

It's been a long time since the Urban Terror community has put together a proper jump related event. To remedy that, Sachka​ and Hugo​ are organizing the Battle Jump competition, hosted by Urban Zone, and everybody from beginner to skilled jumper is welcome to participate.

​There will be three different divisions in which people with the same skill level compete against each other, on maps with matching complexity and difficulty level. The goal is to be the fastest in your bracket to finish the maps.

The tournament will span several weeks and multiple maps will be played in each division. To participate, it is necessary that you are using an Urban Terror account​ and that you are registered on the Urban​ ​Zone​ website.

For this first edition of the Battle​ ​Jump​ Tournament​, the organizers offer 50 €​ to the winner of each division. In the next few days you will be able to access the​ ​rules​ as well as the official list​ ​of​ maps​ that will be played.

Good luck and lots of fun to all the participants!

Promotional video

Schedule

October 18 - Contest rules published on the Urban Zone website
October 20 - Maps list announced on Urban Zone and hddev-events.eu
October 21 - Registrations open on the Urban Zone website

More information

If you have any questions, you're very welcome to contact the event organizers on their Discord​ server.
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pencil Gear Loadout System

bullet_none in Devs blogs - posted 12 days ago by FS hg`.Gost0r
FS hg`.Gost0r: It has been almost a year since I posted an update on the progress of UrT. Well, that's not because we're not working on the game anymore, but rather a question of how to dedicate the time. Do I rather go down the road of recording and writing some blogpost or rather spend the time developing the game instead.  Well, once in a while when something isn't just half-finished, but moreover in a prese […]

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newspaper Urban Zone Knockout 2017

bullet_none in Misc - posted Monday, 24 April 2017 by FrozenSand


Urban Zone is hosting a new KNOCKOUT event on Sunday, May 7th at 15:00 CET. The event will be streamed on twitch.tv/urbanzone and the reigning champion, deCrimzon` will be defending his belt from 2016 (video).

Signups will be done through the Urban Zone website, this news post has all the details. The first 15 to reply on Wednesday, April 26th at 12:00 CEST to it will get a spot. But if you want to "skip the queue" you can subscribe to Urban Zone's twitch channel here. Aside from supporting future streams you'll also reserve a spot in the KNOCKOUT tournament! If you aren’t one of the lucky fifteen, don't get discouraged and sign up anyway – some people always drop out and you can take up their place.

Join us on the Urban Zone Discord server,

Happy fragging!
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newspaper Urban Terror 4.3.2 Release

bullet_none in Urban Terror - posted Saturday, 04 February 2017 by FrozenSand

It's been a long time since we announced this update but, with all our efforts being directed to Resurgence, it took us some time and dedication to leave the fancy Unreal Engine 4 development environment to push one of the last updates of the ioQuake editions of Urban Terror.

We hope that you will enjoy this small 2017 update in which we tried to fix the most important bugs known in 4.3 along with a few enhancements for the new GunGame and InstaGib modes.

Changelog

Engine
Build optimizations, full SSE/SSE2 support on Windows
Locked sv_fps & snaps back to 20 #348
New cl_mouseAccelStyle 2, with logistic curve for smooth and limited accel #54
Various fixes for OpenBSD and 64bit systems #59 #60
Updated Q_CleanStr to discard multiple color code prefixes and fixed broken COM_GetExtension #63 #38
Fixed 'stopserverdemo' being called on clients where the command doesn't exist #63

User Interface
Scoreboard columns sorting update: KAD columns now reads KDA (kills, deaths, assists)
Added assists to player sorting (K>D>A) on scoreboard
Renamed ".44 Magnum" to "Magnum" in the kill events
Fixed scores not updating in time when moving to intermission #142
Fixed $gametime and $roundtime calculation #346

InstaGib
Prevent bots from switching to knife
Disabled the gear selection menu in InstaGib
Everyone has a medkit as their sole item
Display a gamemode explanation text + an "INSTAGIB" box in the team selection menu
Added a gamemode identifier, " - INSTAGIB" next to the game mode name on the map load screen

Gun Game
Added a cvar g_randomorder (0/1): random gun order on map load
Fixed scoreboard sorting inconsistencies #319
Fixed a server crash when two players would win simultaneously in GunGame

Gameplay
New sound for the Glock when a silencer is equipped
Minor weapon specs enhancements
Fixed bot_minplayers not working properly
New version for Paris fixing #335 and #361 along with other enhancements

Menus
Added support for r_noborder in the menu files
Fixed weapon verification of items when primary is 'none' #320
New .arena scripts for maps to include the newer gametypes in the server creation menu

Misc
Updated default.cfg, server_example.cfg & mapcycle_example.txt
The command players now correctly displays auth logins and assists were added

Once again we would like to thank the numerous players who reported issues on our GitHub repository, as well as the developers who contributed to the engine and menu files. Many thanks to Iye, Fenix, Karnute, JRandomNoob, lonkamikaze and Thomas Brierley!
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newspaper Merry Christmas & Happy New Year

bullet_none in Misc - posted Friday, 23 December 2016 by FrozenSand
From all the FrozenSand Dev team, may everyone have a violent killing spree of a Christmas and a bloody mess of a New Year.

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newspaper The rapid` Tutorial Series

bullet_none in Media - posted Thursday, 22 December 2016 by FrozenSand

New Urban Terror tutorials down the road

Before coming up with our end of year greetings, we have some last minute candy to share with you.

The old folks hanging around for some years can remember The Daily Nade webmagazine. Providing a global coverage of the games' news, it was also offering on a regular basis some tips and tricks for its players.

Some of you might also have heard about rapid`, a young German player known in Urban Terror's top eSports spheres for playing with Glory and de Team Germany. In the Daily Nade's spirit, he decided to dive into the big ocean of gaming tutorials and delivers us today his very first piece.

For this number one episode, the focus will be the game's most popular sidearm: the Desert Eagle.

Enjoy and maybe learn something! As glory.rapid` likes to say train or keep crying!

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pencil Introducing Frozensand Games Limited

bullet_none in Devs blogs - posted Wednesday, 21 September 2016 by FS GROM*RaideR
FS GROM*RaideR: We don't tend to post information on the boring stuff that goes on in the background of our development team. However, in this case, after many years, the Urban Terror Universe is now incorporated in the United Kingdom.  ‹image›  Frozensand Games Limited ( 10343942 )  Taking over the mantel of Business Administrators, myself and Barbatos take on the responsibility of running the company. B […]

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pencil Evolving the HUD

bullet_none in Devs blogs - posted Wednesday, 07 September 2016 by FS hg`.Gost0r
FS hg`.Gost0r: CONCEPTAll good things start with a decent design phase. Our design thread contains dozens of posts which centralize around 4 design concepts. In the end we decided to stick with this basic concept done by Nounou:  ‹images› Keep in mind that this is just a concept and nothing is final.CURRENT ITERATION  ‹images›  I will explain each element, how it functions and what the icons represe […]

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Copyright © 1999-2017 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942