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Welcome to Urban Terror
Urban Terror™ is a free multiplayer first person shooter developed by FrozenSand, that will run on any Quake III Arena compatible engine. It is available for Windows, Linux and Macintosh.Urban Terror can be described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism". This results in a very unique, enjoyable and addictive game.
No registration required: Download, install, play!
Latest news
Urban Zone Knockout 2017
Urban Zone is hosting a new KNOCKOUT event on Sunday, May 7th at 15:00 CET. The event will be streamed on twitch.tv/urbanzone and the reigning champion,
Crimzon` will be defending his belt from 2016 (video).Signups will be done through the Urban Zone website, this news post has all the details. The first 15 to reply on Wednesday, April 26th at 12:00 CEST to it will get a spot. But if you want to "skip the queue" you can subscribe to Urban Zone's twitch channel here. Aside from supporting future streams you'll also reserve a spot in the KNOCKOUT tournament! If you aren’t one of the lucky fifteen, don't get discouraged and sign up anyway – some people always drop out and you can take up their place.
Join us on the Urban Zone Discord server,
Happy fragging!
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Urban Terror 4.3.2 Release

It's been a long time since we announced this update but, with all our efforts being directed to Resurgence, it took us some time and dedication to leave the fancy Unreal Engine 4 development environment to push one of the last updates of the ioQuake editions of Urban Terror.
We hope that you will enjoy this small 2017 update in which we tried to fix the most important bugs known in 4.3 along with a few enhancements for the new GunGame and InstaGib modes.
Changelog
Engine• Build optimizations, full SSE/SSE2 support on Windows
• Locked sv_fps & snaps back to 20 #348
• New cl_mouseAccelStyle 2, with logistic curve for smooth and limited accel #54
• Updated Q_CleanStr to discard multiple color code prefixes and fixed broken COM_GetExtension #63 #38
• Fixed 'stopserverdemo' being called on clients where the command doesn't exist #63
User Interface
• Scoreboard columns sorting update: KAD columns now reads KDA (kills, deaths, assists)
• Added assists to player sorting (K>D>A) on scoreboard
• Renamed ".44 Magnum" to "Magnum" in the kill events
• Fixed scores not updating in time when moving to intermission #142
• Fixed $gametime and $roundtime calculation #346
InstaGib
• Prevent bots from switching to knife
• Disabled the gear selection menu in InstaGib
• Everyone has a medkit as their sole item
• Display a gamemode explanation text + an "INSTAGIB" box in the team selection menu
• Added a gamemode identifier, " - INSTAGIB" next to the game mode name on the map load screen
Gun Game
• Added a cvar g_randomorder (0/1): random gun order on map load
• Fixed scoreboard sorting inconsistencies #319
• Fixed a server crash when two players would win simultaneously in GunGame
Gameplay
• New sound for the Glock when a silencer is equipped
• Minor weapon specs enhancements
• Fixed bot_minplayers not working properly
Menus
• Added support for r_noborder in the menu files
• Fixed weapon verification of items when primary is 'none' #320
• New .arena scripts for maps to include the newer gametypes in the server creation menu
Misc
• Updated default.cfg, server_example.cfg & mapcycle_example.txt
• The command players now correctly displays auth logins and assists were added
Once again we would like to thank the numerous players who reported issues on our GitHub repository, as well as the developers who contributed to the engine and menu files. Many thanks to Iye, Fenix, Karnute, JRandomNoob, lonkamikaze and Thomas Brierley!
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Merry Christmas & Happy New Year
From all the FrozenSand Dev team, may everyone have a violent killing spree of a Christmas and a bloody mess of a New Year.
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The rapid` Tutorial Series
New Urban Terror tutorials down the road
Before coming up with our end of year greetings, we have some last minute candy to share with you.The old folks hanging around for some years can remember The Daily Nade webmagazine. Providing a global coverage of the games' news, it was also offering on a regular basis some tips and tricks for its players.
Some of you might also have heard about rapid`, a young German player known in Urban Terror's top eSports spheres for playing with Glory and
Team Germany. In the Daily Nade's spirit, he decided to dive into the big ocean of gaming tutorials and delivers us today his very first piece.For this number one episode, the focus will be the game's most popular sidearm: the Desert Eagle.
Enjoy and maybe learn something! As glory.rapid` likes to say train or keep crying!
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NationsCup XX Announcement

It has been 10 months now since
Team France won for the 5th time the prestigious NationsCup, positioning themselves 2nd behind
Team Portugal in the all time Nations' Rankings.The very first NationsCup on
Schedule
Without further waiting, here's the event's timetable:• December 04 - Captain applications launched
• December 18 - End of Captain applications / Start of the captain's vote stage
• January 01 - End of Voting stage, Captains announcement
• January 03 - Groups published
• January 10 - Start of the first match week
Captain Votes
We will be going through the captain designation process in the UrbanZone forums in a few days. Note that players are still in time and free to apply to become the captain of their country, but competition experience is, of course, expected. The NC staff is also looking for people ready to help them in the organization (GTV cameraman, newswriter, etc). So please step up if you want to help!If you want to be the captain of your nation or region send your written application by mail to nationscup@urban-zone.org by midnight of December 18th. Add the following elements to the application: UrT auth, country, age, clan, and other relevant information which may help voters decide whether you're the right person to be their nation's captain.
Stay tuned!
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Introducing Frozensand Games Limited
FS GROM*RaideR: We don't tend to post information on the boring stuff that goes on in the background of our development team. However, in this case, after many years, the Urban Terror Universe is now incorporated in the United Kingdom. ‹image› Frozensand Games Limited ( 10343942 ) Taking over the mantel of Business Administrators, myself and Barbatos take on the responsibility of running the company. B […]
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Evolving the HUD
FS hg`.Gost0r: CONCEPTAll good things start with a decent design phase. Our design thread contains dozens of posts which centralize around 4 design concepts. In the end we decided to stick with this basic concept done by Nounou: ‹images› Keep in mind that this is just a concept and nothing is final.CURRENT ITERATION ‹images› I will explain each element, how it functions and what the icons represe […]
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Dragon Reborn - Raise Your Flags
FS HappyDay: It's been a (long) while since my last blog post but I haven't been inactive. As you might have seen in chump's post, we do have new flag models for Urban Terror. Here's some behind the scenes info from me on the topic of flags, dragons and logos. Let's start with flags ‹image› They are very similar to the old urt 4.x flags. They consist of a pole, a simple, rectangular flag cloth, poin […]
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