1 Running a serverFind detailed informations in the Server Admin category of the manual: link.
2 Auto-downloadsAuto-downloads only work on ioUrbanTerror clients of at least version 1.35urt (check your console to see the version), that have auto-download enabled (cl_autodownload 1). It works on any server.
This is how it works: The server sets a URL of the location of the maps, using: sets sv_dlURL "mysite.com" (try to keep the URL as short as possible). When a client doesn't have a map that's being played, it will try to download it from that URL. For example, the map that is being played is ut4_example.bsp, the sv_dlURL is mysite.com and the client doesn't have the map. It will then try to download it from: http://mysite.com/q3ut4/ut4_example.pk3. So when your sv_dlURL is mysite.com, make sure the actual pk3's are in http://mysite.com/q3ut4/.
Mappers should make sure they never release 2 versions of a map with the same name. If you have a beta, call it ut4_mapname_beta1, ut4_mapname_beta2 etc. The .bsp always has to be the same name as the .pk3. Don't put multiple .bsp's in one .pk3 and don't use a small pk3 to fix 1 texture of a previous pk3.
In 4.1, the default sv_dlURL is "urbanterror.info". There's a script running on urbanterror.info that will spread the downloads over multiple mirrors. Your client will need to be at least of version 1.35urt (supports redirects) and send a correct referer (ioQ3://x.x.x.x) for the script to accept the request. Some security software blocks the referer and you will get a 403 error. Turn off that 'security'.
3 BotsThey still work, after doing /bot_enable 1 and /addbot , but they are not supported! They might cause problems and crashes! More info here.
By FrozenSand - Tuesday, 13 September 2011 - viewed by 10485 members and 104406 visitors