BladeKiller, on 16 August 2012 - 10:31 PM, said:
Maybe release Software just then when its finished? I know 4.2 is still called beta - but a beta should not have such massive bugs and problems
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See above - and what did the QA team do? Adulate the FS team and themselves? Such bugs like that auth is not working, the stamina bug, the issues with the animations and so on aren't seen by any developer or player of the QA team or |it| or US while testing? *couch*bullshit*couch*
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I'll do and lots of others too
What a success: Online: 661 servers with 872 players (OK its summer and its Sunday, lets be generous and add 150 servers and 500 players in the evening)
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How about: It's done when it's done?
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Than communicate that to the players well, the most linux users did the install of 4.2 with your "fabulous" urtupdater - why this program did not care about that issue?
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the problem here is that 4.1 and 4.2 share the configuration ind the good old .q3a folder (hint: try to put the 4.1 *.pak files from /path/to/game/q3ut4 into ~/.q3a/q3ut4 and start 4.2)
The community believed the developers and expected a good working upgrade to 4.1 with some nice additions - and what did we get? This 4.2...
PS.
Q: Did the developers ask themselves why the guys from ioquake refuse any help with UrT in addition with the engine?
A: http://www.ioquake.o...91&p=4119#p4119
Why should that be relevant you ask? They have some Knowledge and Manpower in developing on the Q3A Engine - and could help to port UrT to the newest ioquake engine (tbh - not that much effort)
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ItsMe