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What are you working on?


#142 User is offline   DagF Icon

  • Account: dagf
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Posted 08 August 2015 - 11:15 AM

'm currently working on a new map project to try out ue4 a bit.

Blocked the layout in radiant and are cleaning it up in blender. It takes some time but i found it simpler to do it in blender than in radiant as i ended up having to clean stuff up in blender anyway.

Posted Image

I have cleaned up 3 of the parts of the buildings so far. I'll post again when i got some real progress ;)


#144 User is offline   bluewormx Icon

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Posted 09 August 2015 - 10:43 PM

View PostFrankie V, on 09 August 2015 - 09:45 PM, said:

Started to tinker with expression sets



P.S. Top secret stuff so don't tell anyone. OK ;)

Must be top secret...
It is very subtle, had to watch it twice to figure it out.
Sarah is looking entirely too cute, she is going to distract everyone ;-)

#145 User is offline   beautifulNihilist Icon

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Posted 10 August 2015 - 01:07 AM

View PostFrankie V, on 09 August 2015 - 09:45 PM, said:

Started to tinker with expression sets




OMG DROOL

I find this to be a pretty decent adorable:homicidal ratio.
It looks a tad too cute right now just because you play all of the expressions in a row, I'd wager.
This is an eccentric, but cohesive character in just a minute.
The wild way the eyes dart but seem intentful HAS me.

I'm wondering how I plan to keep my hair out of my mouth/eyes/fingers/gun when I start dancing. Somehow I just don't think it'll be a problem.

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#150 User is offline   bluewormx Icon

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Posted 10 August 2015 - 04:24 PM

View PostHappyday, on 10 August 2015 - 11:35 AM, said:

We could have the character tell a little story about themselves when you select them in the menu. Just a thought.

The original Quake 3 arena would let you see the taunts on the player selection page. Which was kinda fun.

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