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4.2 Feature Preview - Jump Map Training Rate Topic: -----

#71 User is offline   trip Icon

  • Account: trip
  • Joined: 19-April 10
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Posted 05 October 2008 - 03:18 PM

Quote

mapnewb you can grenade jump, i can nade jump from laundry roof to garage roof on uptown.


Are you in God mode?

I have tried standing on and jumping over the top of grenades with god mode on and not moved an inch.

#72 User is offline   slackin Icon

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Posted 05 October 2008 - 04:39 PM

Quote

Are you in God mode?

I have tried standing on and jumping over the top of grenades with god mode on and not moved an inch.


maybe he had the kick back turned up on non-god mode

#73 User is offline   Muffie Icon

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Posted 05 October 2008 - 04:46 PM

nope, I was practicing to try it out on pubs to get from base to base faster.

NO GOD, NORMAL KNOCKBACK

#74 User is offline   lee (old) Icon

  • Joined: 26-April 08
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Posted 05 October 2008 - 06:01 PM

Quote

yes because you are taking damage... gods dont take damage


#75 User is offline   TwentySeven Icon

  •   former FS member   
    Lead Engine Developer
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Posted 07 October 2008 - 12:11 AM

Yeah to settle the argument, in jumpmap training you take knockback even if you take no damage.

#76 User is offline   lee (old) Icon

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Posted 07 October 2008 - 12:34 AM

i guess it really doesnt matter now that i think about it, most jump servers just allow knives anyhow. but it will conflict with mapcycles if people start making maps for explosive jumping. can you add g_gear to each map in a cycle list?

#77 User is offline   Muffie Icon

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Posted 07 October 2008 - 03:48 AM

yes you can

#78 User is offline   Wily Duck Icon

  •   mapper   
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Posted 10 October 2008 - 06:27 AM

You know, can't say this game mode really gets me excited, but neither does TS. If anything, adding this game mode will help strengthen the game. The rare times I've been in a jump map have been good times, even though I can't get past the third obstacle, ever.

I think this helps UrT pull itself back to a Quake3 style of gameplay. Oh noes? The whole game? Nah foos, use your brain, just don't join the jumpmap server and it'll all be ok.

Keep up the great work twentyseven.

#79 User is offline   Muffie Icon

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Posted 17 February 2009 - 05:56 AM

revival sorry but i don't wanna start a new thread.

one suggestion for this, please enable radio calls for this or atleast the laugh and one for location

#80 User is offline   Rambetter Icon

  •   community dev   
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Posted 17 February 2009 - 06:05 AM

Also, 32 goal entities may not be enough for my maps.  Counting all the jumps, the secret stuff, and the leet ledges, I could see myself using upwards of 50.

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