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New Benelli M4 Videos and more
#3
Posted 04 November 2009 - 04:57 AM
0:43 on the first person video: Flash Grenade
I found the wounded animation and the blood flashing when wounded to be kinda strange.
The Benelli M4 looks great, but it doesn't look like the character is looking down the sights.
I found the wounded animation and the blood flashing when wounded to be kinda strange.
The Benelli M4 looks great, but it doesn't look like the character is looking down the sights.
This post has been edited by [TK]Skizzot: 04 November 2009 - 06:14 AM
#4
Posted 04 November 2009 - 05:00 AM
Tombs looks sooooo much better now.
[IMG]http://i37.tinypic.com/2lbygeo.png[/IMG]
#5
Posted 04 November 2009 - 05:02 AM
First person of shotty looks grand. Third person animation still looks worryingly awkward if this truly is the "real deal" for 4.2. In many ways it's a massive improvement, and the overall look is very slick. But don is right, dude's leg looks broken to me...
This post has been edited by Hoody: 04 November 2009 - 05:03 AM
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#6
Posted 04 November 2009 - 05:24 AM
Hoody, on 04 November 2009 - 05:02 AM, said:
First person of shotty looks grand. Third person animation still looks worryingly awkward if this truly is the "real deal" for 4.2. In many ways it's a massive improvement, and the overall look is very slick. But don is right, dude's leg looks broken to me...
Well ya the leg is broken
Do you have a better idea as to a good broken?
Kidding aside there is a ton of more work required to get the animation up to snuff and the new set going in will basically double the current set. That’s going to take some time to do and I’m willing to take a bit of a hit to the old ego to show off BK’s amazing work she has done with Tombs.
doing "stuff" with dead things.
#9
Posted 04 November 2009 - 10:36 AM
-Benelli M4 and Tombs are looks realy awesome, but de Benelli reload animation is ugly betwen 0.18 and 0.23. But the reload animation is cool when u reload only 1 bullet. (In FPS view)
-And I think this shotgun is underpowered so much.
-Player model head is very very big...
-Lol... Player has got broken legs
-Omg what was that dead (capoeira/salto) aninmation at 0.17? Omg!!! Ugly!!!
-And I think this shotgun is underpowered so much.
-Player model head is very very big...
-Lol... Player has got broken legs
-Omg what was that dead (capoeira/salto) aninmation at 0.17? Omg!!! Ugly!!!
This post has been edited by Avocadoo: 04 November 2009 - 03:52 PM
#10
Posted 04 November 2009 - 10:50 AM
my observations and random thoughts.. lets see....
hmm.. not liking the darkness of tombs but hey the details are great
ok.. the flash nades, yes i said it, flash nades... are those really going to sound like that when you go to throw them? its the nvg on/off sound.
i noticed the bleedout of the m4 shotty, kinda like it...is it buckshot or is it a solid slug? if its buckshot then why only a single tracer and if ( on further inspection)its a slug... perfect
two crouch modes? or is that the crouch and the walk crouched( which is lower than regular!)?
did i see him look to the right at 1:19 in the 3rd person video!??
hmm.. not liking the darkness of tombs but hey the details are great
ok.. the flash nades, yes i said it, flash nades... are those really going to sound like that when you go to throw them? its the nvg on/off sound.
i noticed the bleedout of the m4 shotty, kinda like it...
two crouch modes? or is that the crouch and the walk crouched( which is lower than regular!)?
did i see him look to the right at 1:19 in the 3rd person video!??
Urban Mulchers, .um, H3NRY.um
Hacker?, GTFO! we don't care who you are if you hack.
sadly no servers at the moment
Hacker?, GTFO! we don't care who you are if you hack.
sadly no servers at the moment
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