This post has been edited by TheRealFubar: 14 March 2011 - 11:54 PM
Psychology behind the player.
#32
Posted 15 March 2011 - 12:01 AM
It was very awesome.
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#33
Posted 19 March 2011 - 06:15 AM
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#35
Posted 24 March 2011 - 10:53 PM
So remember im always behind you muhahahahahahaha
#36
Posted 25 March 2011 - 02:53 PM
I am a better player when I don't try to kill the other players, but instead try to survive as long as I can, and kill players in the proces.
When I encounter a good player with SR8 I have this simple rule. If he is far, and he has seen me, I go defensive, I GTFO
If he is close around the corner I am willing to attack because it's harder to hit a target nearby while zoomed in.
But most of the times I just run away and look for other players, and maybe I will end up in a situation where I don't need to be afraid from the SR8.
You are right that every player has their habits. Together in a team certain players form a 'flow'. So every game has a different flow.
I am a rusher, so lots of times I die after 10 seconds because I went against the flow, if I go with the flow I can keep jumping around the map and survive.
Playing Urban Terror feels like playing music to me.
#37
Posted 26 March 2011 - 06:55 AM
minimumrage, on 25 March 2011 - 02:53 PM, said:
.. 4me its like dancing and playing in a same time + smalltalk conversation ...
it's like commercial .. 3 in 1 thing
I'm serious
This post has been edited by I -Q- I: 26 March 2011 - 06:55 AM
#38
Posted 28 March 2011 - 01:59 AM
I -Q- I, on 23 March 2011 - 06:15 PM, said:
Well, I don't want the problems on me, so I keep being provident.
minimumrage, on 25 March 2011 - 02:53 PM, said:
To place his life in a priority redefine the game I think... But that's good.
minimumrage, on 25 March 2011 - 02:53 PM, said:
Are you OK if I say "try to understand the way the flow lives and then you will get them easily"?
I'm working on a little project... -> http://www.psycholog...title=Main_Page . There you'll find things that we talked about in this topic, research about psychology in game, etc.
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#39
Posted 13 April 2011 - 09:37 PM
Where players want to discuss about this kind of "domain" in Urban Terror.
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#40
Posted 13 April 2011 - 11:02 PM
Anyway I'm studying Psychology at school so hopefully I shouldn't be too useless at it :P
Psychology is a broad subject, but coming down to behaviours narrows it down, to sum it all up then it will depend and vary between each person - Some people's gameplay will be aggressive, some people passive aggressive, & of course it all depends on their mood. Using common sense, anyone will know that unless you are directly talking to a person - ie. TS3, then you won't be able to determine their mood because chat can be done without conveying emotion. If you play with a certain person regularly then you will probably pick up their tactics - going to certain places, weapon gears etc.
As for making others believe you're at a certain place, they will rely mostly on sound for this, so a couple of well placed bullets will put their orientation off & hopefully they will believe shots are coming from a different place (eg. if someone is the pillars in TP then instead of shooting straight at them, try to hit the pillars at the other side as they will most likely follow those shots and think they come from the closest side.)
All I can say with Tarquin is that he probably learns pretty fast and studies peoples actions in the map when attacked from different sides or whatever. He has also played the maps a lot so will know the layout, therefore knowing the camp spots, the best paths to take and also where to get to to make the enemy believe he is at a different place.
All I can really suggest in the end is practise the maps as much as you can & try to interpret the enemy's movement and infer into their gameplay.
But of course, as I said near the start of my post - You can not really determines someone's mood or behaviours unless you can hear their voice/are with them etc. So psychology of the other player won't have much to do with it - Your psychology is the one you should be concentrating on, if you focus on the game & study their movements and shots then you should pick up on their gameplay relatively quickly (maybe a couple of rounds spent seeing how they react to your gameplay & how they move and take in the surroundings.)
Anyway hope this helps!
Igni