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Optimized builds of Urt 4.2 client
#52
Posted 19 January 2013 - 11:34 PM
Thanks for this build. dmaHD is so important, the default sound engine in UrT is just bad in comparison!
I have one bug to report; from time to time (say every 5-30 mins, seems random) it stops supporting my mouse and I have to restart the game to fix it.
I didn't have this problem with Mitsu's builds
I have one bug to report; from time to time (say every 5-30 mins, seems random) it stops supporting my mouse and I have to restart the game to fix it.
I didn't have this problem with Mitsu's builds
[img]http://www.redskiesg...unk-sig-urt.jpg[/img]
#53
Posted 22 January 2013 - 11:12 PM
Oh also I forgot to mention, the bug doesn't exist in the normal executable, so it is specific to your build
[img]http://www.redskiesg...unk-sig-urt.jpg[/img]
#55
Posted 26 March 2013 - 08:17 PM
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#57
Posted 26 April 2013 - 05:46 PM
Kossan, on 25 April 2013 - 01:56 PM, said:
it works perfect here with latest (4.2.012) .. good fps, bumpy, dmaHD and rawmouse
D'oh... yes, indeed, it works. Apparently the "Private" button behavior is reversed, "No" means "Yes". So, unknowingly, I was trying to connect to private SG severs mistaking their names for the public ones and I thought is something wrong with the optimized build. Putting Private to "Yes" solves the problem. It seems that this reversed behavior happens also with the "stock" 4.2.012 executable, amazing it didn't happened to me before - probably because the default setting works well.
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