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Urban Terror 4.3 Rate Topic: ***** 1 Votes

#131 User is offline   Dark-knight Icon

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Posted 14 March 2015 - 10:01 AM

View PostBarbatos, on 12 March 2015 - 06:19 PM, said:

The Katana isn't planned for any 4.x version unless FrankieV wants to do the animations for it. Also the model isn't finished and would need uvw unwrapping and skinning.

omg omg omg omg OMG!!! *heavy breathing* I... can't... WAIT!! AHHHHHHHHHHHHHHHHH

View PostbeautifulNihilist, on 09 September 2015 - 08:50 PM, said:

there are no flaws in Urban Terror, only features.


#133 User is offline   Swiiitan Icon

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Posted 14 March 2015 - 08:44 PM

Imagine the satisfaction in doing an awesome walljump with a katana and just end up above an Enemy and cut him in half while you land... *-* *drooling*
Ingame: Swiiitan
Clan: **Saft

#134 User is offline   KroniK Icon

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Posted 14 March 2015 - 10:47 PM

Is there any reason why you guys cant include the bumpy renderer into the 4.3 build? I know that r00t and mitsubishi made that build of the client which enables the bumpy renderer. I have always hoped that it would be compiled into the default client because it takes maps to the next level to be able to use bump maps and the awesome water shaders for the more realistic water.

Anyway, Thats about the only thing I was hoping for in 4.3

#135 User is offline   Nitro Icon

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Posted 16 March 2015 - 11:54 AM

View PostBladeKiller, on 14 March 2015 - 08:08 PM, said:

I would look for this weapon to make its debut in HD rather than any Q3 based UrT.



Agreed, its a game change, it will affect game dynamics and therefor should make its appearance in HD and not 4.3 where it could potentially cause havoc and split the very diluted community even further between 3 versions of 4.x.
Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
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#136 User is offline   sn4ke Icon

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Posted 16 March 2015 - 07:42 PM

View PostKroniK, on 14 March 2015 - 10:47 PM, said:

Is there any reason why you guys cant include the bumpy renderer into the 4.3 build? I know that r00t and mitsubishi made that build of the client which enables the bumpy renderer. I have always hoped that it would be compiled into the default client because it takes maps to the next level to be able to use bump maps and the awesome water shaders for the more realistic water.

Anyway, Thats about the only thing I was hoping for in 4.3


Indeed. Actually, why that build doesn't come as default? It really improves the game, I guess everyone should have it :D



#139 User is offline   dynomite33 Icon

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Posted 17 March 2015 - 11:21 PM

Well it's March and there are only 2 weeks left in the first quarter and 4.3 still isn't out. Sorry, I'm not criticizing you guys, I'm just impatient and bored. :/
IGN : Ernst

Wo ist Schmidt?

#140 User is offline   KroniK Icon

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Posted 18 March 2015 - 12:40 AM

View Postdynomite33, on 17 March 2015 - 11:21 PM, said:

Well it's March and there are only 2 weeks left in the first quarter and 4.3 still isn't out. Sorry, I'm not criticizing you guys, I'm just impatient and bored. :/

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