I have a simple question. Don't know if anyone pointed this out before, however do you code everything using blueprint only or c++ only? Or a mixture of the two? Just curious.
Thanks
I have a simple question. Don't know if anyone pointed this out before, however do you code everything using blueprint only or c++ only? Or a mixture of the two? Just curious.
Thanks
A mix. The player physics and other core mechanics are all done in C++, but for visual stuff, UI, or high level game rules I prefer Blueprint.