Now. lets make some multiple pages long posts. besides those should probably go into a different section and thread, but hey.
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
benelli is pointless because its near unusable because the projectile size is so small and by the time you line up two shots you are dead
From my testing in CTF on turnpike, i found it rather usefull there (and no, there actually were players around at that point). Only think is, i would like to see an increase in clipsize so you dont have to worry about missing that much.
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
the FR-1 less damage and a slightly slower cycle time
Now here i would actually have called something "useless". at least from my pov. handles almost exactly like a sr8 (except the shorter bolt action time), but just just inferior in any other sense. I could use a PSG and get more DPS out of it.
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
the magnum has so much re-coil that it loses every engagement and it makes no sense for it to be less powerful then a .50AE in the desert eagle
I agree, its kinda meh. but same like the benelli, it has a very good chance of killing within just two shots. and, as the firerate is that low, the recoil doesnt seem to be that big of an issue to me, as it nearly steadies within the cooldown.
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
the p90 is capable of destroying a entire team with a single clip
its a bit worrisome, yes. but as i couldnt get into its proper useage (except for the obvious 3 round bursts at mid range and the spray and pray at close range) i cant really tell.
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
(perhaps its time to give the m4 some real differentiation why not make it 5.56 and have it have a higher ROF then the lr)
I've always felt the m4 to be different. i dont know why, as i know it shouldnt. but yes. it some changes to it could be nice.
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
not a fan of the new 'fake' recoil simulation its plain painful to look at
?
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
the stamina and movement need to go back to 4.1 values and knee and foot shots need to go or have greatly reduced crippling (this is big complain from seasoned people the less is more approach is the way to fix this)
About the stamina and stuff, i think its OK.
"i used to walljump, but then i took an arrow to the knee.."
you are probably right about reducing the movement impact on lower leg and foot hits.
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
Instagib is a cancer , its easy and takes 80% of the skill out of the game and over time will be the death of it ( I have seen this happen in so many other games that suddenly introduce a insta mode and then everything else dies)
I dont see instagib killing everything else. It also is no gamemode, but a change to all gamemodes if turned of. You could just play instagib CTF for the lulz.....
My major problem is that the FS-Tod50 doesnt handle like a sr8 (at least if feels like), which makes me fear playing it, is i do like hitting stuff with an sr8...
Makeurtgreatagain, on 21 June 2016 - 05:34 AM, said:
and the final nail is you need to buckle down and enforce a 16 or 18 active-player limit because 25 and 32 slot servers are good for nobody (this is super ultra mega critical these servers need to go and for heavens sake fix the bot detection in the server browser and default it to off)
I dont see any reasonable way to do this, except for excluding those from masterlist.
And after all, it will probably make more people unhappy than others happy.
I dont like 30 player roundbased modes as well, but i just dont play on those servers... :)
This post has been edited by Iye: 21 June 2016 - 11:13 AM