4.2.010 Now LIVE!
#32
Posted 23 March 2013 - 06:10 PM
Ludsky, on 23 March 2013 - 05:35 PM, said:
Please help me ?
The same happens to me under Linux.
By confirming that window with [OK] the download stops. But in the back ground the download runs.
I am not sure if that same happens to you but try to avoit to confirm the Error Message by OK.
Check the other window of the downloader if there is some progress.
If so:
- You will also see which file is currently down loaded.
- Wait until all files are down loaded
- Most probably the first package will not be correct downloaded
- just try again after all until the missed files are downloaded
good luck
This post has been edited by garcassgrinder: 23 March 2013 - 06:19 PM
#33
Posted 23 March 2013 - 06:16 PM
Frankie V, on 23 March 2013 - 04:29 PM, said:
It sounds like a couple of the animations are running into another. Videos of the problem would help.
Death Sequence 4.2.010 on Youtube:
http://youtu.be/4hSBUIk2fDE
Do you need demo file too? If yes where to drop or send?
This post has been edited by garcassgrinder: 23 March 2013 - 06:20 PM
#34
Posted 23 March 2013 - 06:16 PM
Frankie V, on 23 March 2013 - 04:29 PM, said:
It sounds like a couple of the animations are running into another. Videos of the problem would help.
I'm glad you shall hopefully revert(?) the death animations, they really are terrible.
On the plus side though, they are so terrible that I find them absolutely hilarious in a good way, so thanks for that :P
Overall I love what I see, especially the skins.
This post has been edited by PureFilth: 23 March 2013 - 06:16 PM
#35
Posted 23 March 2013 - 06:21 PM
H0i, on 23 March 2013 - 05:10 PM, said:
Hi, i had some strange walljumps on a server last night. Didnt make demo or so.......
Abbey, blue spawn, then you jump down the stairs and do 3 walljumps at the cathedral corner.
There you often wallride a bit, and do backjumps.
The animation was horrible, when doing a backjump it felt horrible, as if the playermodel was sinking to fast, and after the backjump it was rising to fast. It didnt effect the jumps in the sense of jumping to slow, but it felt to weird.
Now i tried it offline, but i couldnt repeat it.
So my guess it was a servercfg which was setup wrong or so.....
#36
Posted 23 March 2013 - 06:22 PM
The DE had to be reverted back to the 4.x version because the HD version was causing huge fps drops. It is higher res than a player model. It was built to test the HD engine so even the heaters were modeled in instead of just being painted like the guns in 4.x.
#37
Posted 23 March 2013 - 06:27 PM
garcassgrinder, on 23 March 2013 - 06:10 PM, said:
By confirming that window with [OK] the download stops. But in the back ground the download runs.
I am not sure if that same happens to you but try to avoit to confirm the Error Message by OK.
Check the other window of the downloader if there is some progress.
If so:
- You will also see which file is currently down loaded.
- Wait until all files are down loaded
- Most probably the first package will not be correct downloaded
- just try again after all until the missed files are downloaded
good luck
nothing, it does not work
#38
Posted 23 March 2013 - 06:33 PM
BladeKiller, on 23 March 2013 - 06:22 PM, said:
The DE had to be reverted back to the 4.x version because the HD version was causing huge fps drops. It is higher res than a player model. It was built to test the HD engine so even the heaters were modeled in instead of just being painted like the guns in 4.x.
Hello, Possible to set a mode with 3 or 4 team confronts ? (With a spécial map with 3,4 base or with a map normal, each his corner) I Will be very funny :))