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A Little Talk About the Animations Rate Topic: -----


#32 User is offline   Hayame Icon

  • Account: hayame
  • Joined: 28-February 10
  • Posts: 4,378

Posted 26 August 2009 - 10:56 PM

Just wondering Frankie, what would be the animation for powersliding? and for some jumps, you powerslide THEN jump to finish that jump, wouldn't it be hard? or would it still be the same.

#33 User is offline   straight jackin (old) Icon

  • Joined: 30-November 07
  • Posts: 75

Posted 27 August 2009 - 12:24 AM

Wow awesome job Frankie_V, everything looks really cool and gets me more excited for 4.2.  One thing I did notice from the constructive criticism side of things is in UrT walk (without firing) is used in for stealth and stamina regain, in both cases we are probably attempting to keep as low a profile as possible.  I noticed when we go into walk the gun will be sticking out from the face of the body, where as when he is running his profile is smaller keeping the gun against his body.  Its better than it currently is, but my sense is its a bit counterintuitive from a game play standpoint, even though its intuitive from a real world standpoint. 



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#36 User is offline   FlanKthem (old) Icon

  • Joined: 27-August 09
  • Posts: 6
  • LocationMalaysia

Posted 27 August 2009 - 03:48 AM

Kudos to the people who worked on this!

Another step to beat other fps games!

#37 User is offline   Hayame Icon

  • Account: hayame
  • Joined: 28-February 10
  • Posts: 4,378

Posted 27 August 2009 - 04:02 AM

Quote

Kudos to Frankie_v who worked on this!

Another step to beat other fps games!



Fixed, and Urban terror has no reason to compete with other games (its free you know, and Devs don't haul butt just to compete with commercial games... maybe :lol:)

#38 User is offline   Fleuv Icon

  • Account: fleuv
  • Main tag: f8`
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  • Joined: 01-March 10
  • Posts: 751

Posted 27 August 2009 - 11:51 AM

Quote

Well you should be able to make those kinds of moves now in 4.1. Remember I can not make the player model move in a manner that is not allowed by the code.


Yes but i tough you said that if you put your walk button once and you can walk with out holding that button and if you press the walk button again you will walk normal again. But that option is stupid (Soz)

#39 User is offline   StonedLemming (old) Icon

  • Joined: 07-February 04
  • Posts: 862
  • LocationThe Netherlands

Posted 27 August 2009 - 12:01 PM

Awesome, cant wait to try out 4.2.    :mrgreen:


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