The glow comes from the bumpy build, as it causes white (or near white?) images to glow. The fog prevents bumpy from working, so as far as I can determine you can have either glow or fog but not both.
So to get the glow:
1) Open the .map file in Radiant.
2) Remove the fog.
3) Recompile - you can use the standard q3map2 compiler - that's what I used.
4) Run the map using the UrT bumpy build engine:
http://forums.urbant...ppers-required/
I've repacked the .pk3 yet again. No need to redownload, I just updated the .bsp to get the colored lighting that I lost due to the missing file. I didn't receive any error or warning that the file was missing. q3map2 didn't seem to care that q3map_lightimage was invalid.
mindriot_example_moria.pk3
This post has been edited by mindriot: 11 November 2010 - 10:04 PM