Some hint on Mitsubishi optimized exe.
#271
Posted 05 December 2010 - 05:49 AM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#272
Posted 05 December 2010 - 08:31 AM
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#273
Posted 05 December 2010 - 11:26 AM
Johnnyenglish, on 05 December 2010 - 08:31 AM, said:
No that's just the general idea that it pwns.
:D
This post has been edited by mitsubishi: 05 December 2010 - 12:14 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#274
Posted 05 December 2010 - 11:30 AM
mitsubishi, on 05 December 2010 - 12:02 AM, said:
No. Not yet. I tried ioq3-1803-urt-041210-linux64.bz2. Now I see there is ioq3-1803-urt-051210-linux64.bz2. Will try that one later today.
mitsubishi, on 05 December 2010 - 12:02 AM, said:
2) Also, what is the output language of translation?
3) What is your distribution?
4) Does it crash at a specific point? Any information around the crash might help.
Here are my answers, despite questions are probably meant for Picola.
1) For me it doesn't hang/crash with auto translation off.
2) default english
3) Source Mage (http://www.sourcemage.org/)
4) Nope.
I will test the latest version later today. Until then have fun :)
#275
Posted 05 December 2010 - 12:12 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#276
Posted 05 December 2010 - 12:46 PM
1. Have only tried it with translation on.
2. English, to be honest I didnt know you could change it.
3. -
4. Mostly it was happening when I was trying to admin the server
#277
Posted 05 December 2010 - 05:23 PM
mitsubishi, on 05 December 2010 - 12:12 PM, said:
OK. I downloaded the newest version (half-hour ago). And seems to be even worse. Without auto translation it works without a problem. Then I did "/translateAuto 1" and after 10-20 seconds it froze. Kill it. Tried it again (now auto translation was on at the start of the game) and it hang again in 1 minute or so. Third time the same. Forth time I disabled auto translation and I could play the whole map to the end (~10 min)...
Any system library that I might me missing ?
http://www.pyrobor.s...rt/q3config.cfg <- here is my config if that is any help...
#278
Posted 05 December 2010 - 07:56 PM
Just before it happened I was on spec and had just used the console.
Cant give you any more information as to why as I have to completely shut down the computer and cant get onto the console to see what that says. I don't particularly want to turn the translation off (though I will to see if it makes any difference) as it's the whole reason im using this version.
Doesn't happen on Johnnys though.
#279
Posted 05 December 2010 - 09:38 PM
I'm looking now at your issues. Yes, q3configs may be great help.
--
Nothing. with your config on windows. I'm going to boot on linux. [Nothing on virtualbox either]
Is there a chance you could run it through a debugger? gdb ./ioq3-urt-debug and if it crashes after you spam autotranslation in a map, 'bt' to show the backtrace. http://www.www0.org/...3-urt-debug.bz2 (this is the 64bit version) (32bit: http://www.www0.org/...urt-debug32.bz2)
It could help if you could upload me somewhere your libcurl and pthreads library files but I may be asking too much. [I got source mage's]
[I suspect system issues with pthreads or libcurl]
--
I wonder if you had issues with a specific server due to the nature of the server messages it spams or similar.
--
Picola, what is your distribution (and 64/32)?
This post has been edited by mitsubishi: 05 December 2010 - 10:30 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#280
Posted 06 December 2010 - 09:32 AM
mitsubishi, on 05 December 2010 - 09:38 PM, said:
Picola, what is your distribution (and 64/32)?
Yes, I think that's the problem, the server that Picola spectates is pretty much always full (16-18 players) but we run upto 16 bots which use the full eliza chat engine.
I don't get this problem because I switch between servers and spectate our other server which has fewer players and no bots. I tend to switch every 30 minutes or so where as picola will stay on spectate for hours.
You're welcome to join picola on spectate so you can test the volume.
The translate feature is such a good idea, especially for European servers where we get a good mix of languages. I dont want to enforce an english only policy, it's a bit 1970s thinking.
Having said that, the days of AZLCMB1 bot server(s) are numbered. I think we'll be retiring after xmas and going back to playing. It was loads more fun and a lot less hassle.
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