And I would like to add something. If Frozen Sand add the new hit system as it is currently in the beta in the game, the competition in Urban Terror will be totally f*cked... By using the same spray that on 4.2.018 it is very difficult to get hits... But if you decide to rush your opponent you can kill it instantaneously... I don't think this is skill. Furthermore, there is a lot of people who train themselves to find the holy spray to get good hits and in this beta, all this training is erased. It is no more possible to kill 2 or more players in a single hard-trained spray by rushing lonely (the time needed to reset the recoil is too high), no more great actions...
URT is good because it is a game with a fast gameplay, in this beta, the slowest players are the best because by crounching they can spray-and-pray being very accurate.
I think this hard-worked beta could be a nice URT MOD, but not a nice hit system for the game.
If the FS team want to improve the 4.2.018 system, the FS team shouldn't change the recoil and the dispersal (?) of bullets but just make the first shoot or the two first shoots with the weapon perfectly accurate and after the dispersal and the recoil (the 4.2.018 ones) occur.
P.S.: I don't think a MAC-11 should hit fourth time in the helmet across pillars on turnpike...
EDIT :
vrederust, on 10 February 2014 - 05:17 PM, said:
Dont implement this, please. Keep the game as it is.
10 words. Everything is said.
This post has been edited by o.a.s: 10 February 2014 - 09:47 PM