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Level design
Arena Files
The .arena file will allow your map to appear in the start server map list and in the call vote map list. First create a new text file and save it in q3ut4/scripts/ as ut4_mapname.arena.
Now you need to add the information pertaining to your map; this is the arena file I made for Bohemia:
You need these three entries:
Be sure not to add types which your map doesn't support. The complete list of types are:
When you package your map, this file must go in the pk3's scripts/ folder.
Now you need to add the information pertaining to your map; this is the arena file I made for Bohemia:
{
map "ut4_bohemia"
longname "Bohemia"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"
}
map "ut4_bohemia"
longname "Bohemia"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"
}
You need these three entries:
map | This is the name of your .bsp file. |
longname | This is the whole title of your map; this is what you'll see in the game menus. |
type | This is the gametypes that are supported. |
Be sure not to add types which your map doesn't support. The complete list of types are:
ut_ffa | Free For All | |
ut_team | Team Deathmatch | |
ut_survivor | Team Survivor | |
ut_follow | Follow the Leader | |
ut_cah | Capture and Hold | |
ut_ctf | Capture the Flag | |
ut_bomb | Bomb Mode |
When you package your map, this file must go in the pk3's scripts/ folder.
By NulL - Monday, 30 May 2011 - Last edit Monday, 30 May 2011 - viewed by 1548 members and 30888 visitors
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