http://www.urbanterror.info/support/122-game-modes/
 Login | Register 
  urt_home downloads support news HD | members groups servers forums    Follow on external_facebookexternal_twitterexternal_youtubeexternal_rss_feed  
printer


Game Manual

Game modes


Urban Terror comes complete with seven game modes. The game modes are as follows:
Free For All (FFA), Team Deathmatch (TDM), Team Survivor (TS), Follow The Leader (FTL), Capture & Hold (C&H), Capture The Flag (CTF) and Bomb & Defuse (Bomb).

1  Bomb & Defuse (Bomb)

The Red Team is the offensive team, who attempts to plant the bomb in one of two strategic locations denoted by the pulsating icon. The Blue Team defends the plant locations, either trying to kill the entire team or to defuse the bomb once it has been planted.
The offensive team has the full round time limit to plant the bomb. Once the bomb has been planted, the round time will stop, which results the bomb timer starting its countdown to detonation, either exploding or be defused by the defending team. Points are awarded to both teams for their actions during a round.

Scoring is as follows:
2 points for the Red Team on a successful plant.
2 points for the Blue Team for stopping a planting by killing the Red Team.
1 point for the Red Team for killing the Blue Team, but not planting.
1 point for the Blue Team for defusing the bomb.
0 points for a draw.

2  Capture & Hold (C&H)

Numerous flags or "capture" points are positioned around the level. When you occupy those points the flag changes to your team's color (red or blue). Every minute your team scores a point for each flag of your team's color. Your goal is to "hold" as many flags a possible at each scoring interval. If you get killed, you can respawn after a brief delay.

3  Capture the Flag (CTF)

Each team has a home base which holds a flag. The team's goal is to get the flag from the enemy base and bring it back to their base. You must prevent the enemy from doing the same. If you are killed you must wait to respawn back into the game.

Points are awarded as follows:
15 points for a flag capture (individual) *Bonus*
10 points for a Team capture (team) *Bonus*
2 points for defending your flag
1 point for returning the flag
1 point for killing enemy flag carrier
1 point for providing the flag carrier protection *Bonus*
1 point for preventing a capture

4  Free for All (FFA)

It is each gamer for themselves, in this fast paced game mode. After a preset number of minutes or frag count the round will end and the winner is the person with the greatest number of kills. If you are killed you will respawn at a random location on the map after a short delay.

5  Follow the Leader (FTL)

At the beginning of each round the server selects one person on your team as the "Leader." The leader is designated by a red or blue helmet. A flag also spawns with your team. Your goal is to score as many points as you can.

Points are awarded as follows:
5 points if your leader touches the enemy flag.
3 points if you kill the other team and your leader still alive.
1 point if you kill the other team, but your leader is dead.

Only the leader can get points from touching the enemy flag. The round ends when a leader on either team touches an enemy flag, or either team is killed. If you are killed you cannot respawn until the end of a round.

6  Team Deathmatch (TDM)

Your goal is to accrue kills for your team. After a preset number of minutes or total frags the round will end and the winning team is the one with the greatest number of kills. If you are killed you will respawn at a random map location after a short delay.

7  Team Survivor (TS)

Your goal is to annihilate the opposing team. The round ends when all the members of one team are killed, the team left standing is awarded a point. If you are killed you cannot respawn until the next round. Depending on the server settings sudden death could apply.


keylevel_none by - By Frozen Sand  -  Saturday, 12 December 2009  -  viewed by 310 members and 12668 visitors


Copyright © 2012 FrozenSand / 0870760 B.C. Ltd  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of 0870760 B.C. Ltd