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Urban Terror
QA Goes Bananas
Aside from being the final weekend of 2006, as we look forward to ring in the year year with a whole lotta terror, we had plans this weekend for some major testing. Sure, over the course of the past few months we have had the QA Team testing bits and pieces of the new version of Urban Terror. Of course a day does not go by that a community gamer asks to be brought aboard to test the new release.
Up until now, most of the testing was just that. Testing. Going into a server with a development team member and doing what they ask in order to test a new feature or to check the results of a change in game code that rids the game of another nasty bug. At times there was some fun games going on, but a majority of the time was spent discussing and testing potential changes to improve the overall game.
Up until now, most of the testing was just that. Testing. Going into a server with a development team member and doing what they ask in order to test a new feature or to check the results of a change in game code that rids the game of another nasty bug. At times there was some fun games going on, but a majority of the time was spent discussing and testing potential changes to improve the overall game.
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