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Urban Terror News
Signups open - ClanBase OpenCup's Fall 2010
The signups for the Fall 2010 OpenCups are open,
this season Clanbase will have a TS cup and a CTF one.
Let's beat the record of signups they set last season!
Want to mess with the best european UrT teams in one of those gametypes...
and why not beat them ?
Then head up there to sign-up:
Team Survivor Cup
Capture The Flag Cup
General information:
Team-size: 5 vs 5
This is mainly an European cup,
but clans from other regions are welcome as well.
i.e.: American Idols who did compete last season
Signing-up period will close the 12th of September.
Please feel free to comment here
The Cascade of new content continues
Urban Zone - Skeet Shoot Tournament
The Urban Zone League is organizing their first:
"What is that?" You may wonder.
Well in short:
"One team of bots flying through the air. And you shooting the bots out of the air!! Hit them before they die!!"
For all the information you need to join and play in the Skeet Shoot Tournament please visit the Urban Zone League website.
Also the video below is a nice preview of what to expect.
Enjoy!!
Please feel free to comment here
New sniper rifle on the workbench
Smachine and Frankie V have teamed up to produce the French FR-F1 sniper rifle as a replacement for the aging Remington SR8.
Smachine is responsible for the new paint job where the modeling and shading needs were handled by Frankie V with the help of BladeKiller.
some more pictures:
Also under the heading of general house keeping all three game flags have been polished up with a bit more detail in design and texturing:
And a quick peek of Misterbean's .44 Magnum with some shader love along with H0i's new and improved k-bar as a replacment for the knife.
This new shader allows for the texture artists to control how textures react to light. This will make assets appear more realistic. In the picture below you can clearly see that the scratches on the weapon react to light a lot stronger than in other areas. This is just one of the many things that can be done with the shader.
Please feel free to comment here
Smachine is responsible for the new paint job where the modeling and shading needs were handled by Frankie V with the help of BladeKiller.
some more pictures:
Also under the heading of general house keeping all three game flags have been polished up with a bit more detail in design and texturing:
And a quick peek of Misterbean's .44 Magnum with some shader love along with H0i's new and improved k-bar as a replacment for the knife.
This new shader allows for the texture artists to control how textures react to light. This will make assets appear more realistic. In the picture below you can clearly see that the scratches on the weapon react to light a lot stronger than in other areas. This is just one of the many things that can be done with the shader.
Please feel free to comment here
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ClanBase OpenCups Fall 2010 - help wanted
The Spring 2010 season has just closed, but the Fall one is slowly showing its nose. It is time to set it up, but this can only be done with your help!
Wondering how you can help? Below are a few things for how to do that:
Any suggestions will be welcome and done if it's what the community wants.
Be sure to stay tuned for more information, the signups will open soon.
Please feel free to comment here
Wondering how you can help? Below are a few things for how to do that:
• Clanbase is currently looking for new cup supervisors, as some decided to retire.
Feel like you're up for the task ? Then apply here• Do you have any inputs on last season regarding the cup layouts, rules, gametypes, ... ?
Then post those in the comments, or contact Clanbase in #clanbase.urt on Quakenet. Any suggestions will be welcome and done if it's what the community wants.
Be sure to stay tuned for more information, the signups will open soon.
Please feel free to comment here
FTWGL Season 3!
FTWGL Season 3 sign-ups are now open!
Come check out the latest updates for season 3, register your team, and vote on upcoming changes. Currently we have 30 teams registered for Team Survivor and 22 teams registered for Capture The Flag. The planned start date for the season is still in the works.
Currently we have polls up for: Forfeit wins, league format, roster lock, and CTF match times. (These rules will directly impact Season 3 so we urge you to vote. Click on the link below to be directed to our polls.)
Website: http://www.ftwgl.com/
Forums: http://www.ftwgl.com/forums/
Current Polls: http://www.ftwgl.com/forums/forumdisplay.php?f=50
If you have any questions please email us at ftwscores@gmail.com or catch us on IRC... #ftwgl @ irc.gamesurge.net or click here to use the web based chat
feel free to comment here
Preview - Suburbs Updated
The upcoming update to Suburbs provides quite a few improvements to the gameplay and overall look of the level, with Team Survivor and Bomb mode seeing substantial changes to overall playability.
New compiler modifications by Twentyseven provide radiosity bumpmapping and specular lighting goodness which stays crunchy, even in milk!
more screenshots:
Please feel free to comment here
• Major changes to gameplay for Team Survivor. Roof access is more controlled to make the level as a whole less roof heavy, though there still is quite a bit of vertical play.
• Updates to CTF consist of route adjustments and changes to spawn room cover.
• Bomb mode has new bomb and spawn locations, and also has more controlled roof access. Fixed Bomb spawn bug.
• Spawn points and flag locations have been changed for Capture and Hold. There are now three flags in Capture and Hold.
• Targeted ambient lighting added to give shadowy areas simulated depth.
• Updated all func_walls to match the architecture of the rest of the level.
• Updated the skybox and added additional environmental areas.
• Changed the internal configuration of the enterable buildings for faster egress.
• Added more cover to gameplay areas.
• Compiled with FS_q3map_Radbump_4!
New compiler modifications by Twentyseven provide radiosity bumpmapping and specular lighting goodness which stays crunchy, even in milk!
more screenshots:
Please feel free to comment here
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Urban Zone Summer Cup 2010
The 3rd Urban Zone Summer Cup is going to start!
start: the 28th of June.
You can sign up throughout the event. It's a 12 week cup and each week has a special theme with its own set of maps. There are loads of custom map weeks too - if you're the adventurous type this is definitely something for you. The competition is in ladder format so you can play as many wars as you want.
Currently 45 clans have signed up, clans from the North/South-American and Asia-Pacific regions are also invited.
For more information head over to Urban Zone or join #urban-zone on quakenet
Feel free to comment here
PS The 12th week features new custom maps, so if you're working on a new map check out this.
start: the 28th of June.
You can sign up throughout the event. It's a 12 week cup and each week has a special theme with its own set of maps. There are loads of custom map weeks too - if you're the adventurous type this is definitely something for you. The competition is in ladder format so you can play as many wars as you want.
Currently 45 clans have signed up, clans from the North/South-American and Asia-Pacific regions are also invited.
For more information head over to Urban Zone or join #urban-zone on quakenet
Feel free to comment here
PS The 12th week features new custom maps, so if you're working on a new map check out this.
Latvia represented!
The FrozenSand dev team has members from all over the world, now we have added Latvia to the team. Please welcome our newest artist Smachine!
Smachine is a 22 year old Latvian student and a skilled modeler and texture artist. He is mostly interested in doing textures for level and model designers, and so we have asked him to make new textures for future releases of Urban Terror.
Please comment here
Smachine is a 22 year old Latvian student and a skilled modeler and texture artist. He is mostly interested in doing textures for level and model designers, and so we have asked him to make new textures for future releases of Urban Terror.
Please comment here
Kr0m and Nemesis seduced
We are very happy to announce that both Nemesis and Kr0m have accepted to join the FrozenSand development team!
Kr0m will now take full control of the forums and Nemesis will be leading Quality Assurance.
As Kr0m has been doing a great job moderating the forums for years don't expect any major changes there. However, Quality Assurance is ready for an Upgrade. So keep an eye on that!
feel free to comment here
Kr0m will now take full control of the forums and Nemesis will be leading Quality Assurance.
As Kr0m has been doing a great job moderating the forums for years don't expect any major changes there. However, Quality Assurance is ready for an Upgrade. So keep an eye on that!
feel free to comment here