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Urban Terror News
Larger Player Model Heads
Some of you have been speculating in the forums on the difference the slightly larger head will make to headshots. Here is a shot of the model with the 4.1 funstuff on it. You can not see the difference the larger head makes. I checked all of the FS created funstuff for the female model and it all fits the larger head so the difference is very slight. The head was increased slightly in size for visuals only since it was a bit out of scale. The hitmesh has not changed so it will not be an easier target.
A New Shotty
Tom Gets Some New Moves
New Weapon - FN P90
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Raider's Call to Arms
Raider, our very best shoutcaster (and not only because he's our only shoutcaster :) ) and host of Urban Radio, needs help from all of you. So, get out your microphones and record the following sentence for him:
"This is from and you're listening to RaideR on Urban Radio".
Full clan name means "TriggerHappy" and not "T-H" :)
Make sure your records are either one of the following three types: wav, mp3, or m4a, and mail them to raider@uaaportal.com .
Take this as your opportunity to become temporarily famous and keep those records coming :)
"This is
Full clan name means "TriggerHappy" and not "T-H" :)
Make sure your records are either one of the following three types: wav, mp3, or m4a, and mail them to raider@uaaportal.com .
Take this as your opportunity to become temporarily famous and keep those records coming :)
New Map from NulL
Announcing Bohemia! FrozenSand's most recent addition to Urbanterror's first party map list. Bohemia places the player in the midst of a somewhat unconventional city scape, tall buildings arc over the players as they run through the city's narrow streets and interlocking courtyards.
The map comfortably fits all of Urbanterror's main game modes and has been fully kitted out to work with the new render engine from TwentySeven. We hope you enjoy playing it as much as we do, when you get you mittens on it in the upcoming release.
The map comfortably fits all of Urbanterror's main game modes and has been fully kitted out to work with the new render engine from TwentySeven. We hope you enjoy playing it as much as we do, when you get you mittens on it in the upcoming release.
Three New Dev Team Members
FrozenSand would like you all to welcome Kalish, Raider and seti to the dev team. They will be working on adding an anticheat system to Urban Terror. This is an exciting development for the game and should make your playing experience much more enjoyable.
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Speed Mapping Contest
There is another Speed Mapping Contest underway. The maps are in and the voting has started. Check http://forums.urbanterror.net/index.php/topic,16411.0.html to see screenshots of the works in progress and go to http://forums.urbanterror.net/index.php/topic,16515.0.html to download the maps. Once you are ready to vote for your favourite visit http://forums.urbanterror.net/index.php/topic,16557.0.html and cast your ballot. Good luck to all of the entries.
FTW Gaming League
For The Win Gaming League is a new North America based gaming league for Urban Terror. For more information, visit the FTW site and forums at www.ftwgl.com. The season will be starting soon, and currently we have over 40 teams signed up for Team Survivor! The league also supports Bomb and Capture the Flag. All clans are welcome to join, but they must play on North American servers and be within our ping rules. Happy fragging!
Welcome Frankie V
FrozenSand is very happy to announce that an animator named Frankie V has joined the dev team. He has a solid background in game animation and is currently working on the player animations. This is very exciting news and means we can do some of the things we've been wanting to do for a very long time. Welcome Frankie V.